MSFS City Update: Las Vegas (Released)

FrankGehry
Posts: 48

MSFS City Update: Las Vegas (Released)

Post by FrankGehry » Wed Jun 19, 2024 2:59 pm

Fly Tampa,

Do you know how the upcoming MSFS City Update: Las Vegas may affect your scenery if both are installed?

https://www.youtube.com/watch?v=lgalOp6lG7w
Last edited by FrankGehry on Thu Jun 20, 2024 11:26 am, edited 1 time in total.
Mets747
Posts: 15

Re: Upcoming MSFS City Update: Las Vegas

Post by Mets747 » Thu Jun 20, 2024 11:05 am

Was thinking about this since it was announced, hopefully we can get compatibility from FT so we can use the best of both worlds
FrankGehry
Posts: 48

Re: Upcoming MSFS City Update: Las Vegas

Post by FrankGehry » Thu Jun 20, 2024 11:25 am

We need Emilios to chime in and let us know how it behaves. If FT has the right exclusions, they should both work together. I'll test this this afternoon. Some of the added features like suburbs of Vegas and the Hoover Dam bridge would be nice to have.
Mets747
Posts: 15

Re: MSFS City Update: Las Vegas (Released)

Post by Mets747 » Thu Jun 20, 2024 4:14 pm

FrankGehry wrote: Thu Jun 20, 2024 11:25 am We need Emilios to chime in and let us know how it behaves. If FT has the right exclusions, they should both work together. I'll test this this afternoon. Some of the added features like suburbs of Vegas and the Hoover Dam bridge would be nice to have.
You can disable the Asobo Strip in the content manager.

However, I hope to see FT do a bit more optimizing with their city because its a pretty hard hitter.
CAPTShark
Posts: 2

Re: MSFS City Update: Las Vegas (Released)

Post by CAPTShark » Mon Jun 24, 2024 1:02 am

Are there any conflicts or compatibility issues with the City Update?
FrankGehry
Posts: 48

Re: MSFS City Update: Las Vegas (Released)

Post by FrankGehry » Mon Jun 24, 2024 6:45 am

CAPTShark wrote: Mon Jun 24, 2024 1:02 am Are there any conflicts or compatibility issues with the City Update?
If you uninstall Asobo's Las Vegas Strip portion of the city update, then both work harmoniously together to give you the best of both worlds which is 1) FT's Vegas strip and Asobo everything else (Hoover Dam Bridge, etc.)

I also edited FlyTampa's sphere so that it stays on during the day.
01pewterz28
Posts: 40

Re: MSFS City Update: Las Vegas (Released)

Post by 01pewterz28 » Mon Jun 24, 2024 9:07 am

FrankGehry wrote: Mon Jun 24, 2024 6:45 am
CAPTShark wrote: Mon Jun 24, 2024 1:02 am Are there any conflicts or compatibility issues with the City Update?
If you uninstall Asobo's Las Vegas Strip portion of the city update, then both work harmoniously together to give you the best of both worlds which is 1) FT's Vegas strip and Asobo everything else (Hoover Dam Bridge, etc.)

I also edited FlyTampa's sphere so that it stays on during the day.
How did you do that (leaving the Sphere on during the day as well?
FrankGehry
Posts: 48

Re: MSFS City Update: Las Vegas (Released)

Post by FrankGehry » Mon Jun 24, 2024 12:30 pm

01pewterz28 wrote: Mon Jun 24, 2024 9:07 am
FrankGehry wrote: Mon Jun 24, 2024 6:45 am
CAPTShark wrote: Mon Jun 24, 2024 1:02 am Are there any conflicts or compatibility issues with the City Update?
If you uninstall Asobo's Las Vegas Strip portion of the city update, then both work harmoniously together to give you the best of both worlds which is 1) FT's Vegas strip and Asobo everything else (Hoover Dam Bridge, etc.)

I also edited FlyTampa's sphere so that it stays on during the day.
How did you do that (leaving the Sphere on during the day as well?
I went into the XML files and removed the portion of code that tells it to turn off during the daytime. I can create a tutorial in another post.
pilotter
Posts: 20

Re: MSFS City Update: Las Vegas (Released)

Post by pilotter » Wed Jun 26, 2024 2:47 pm

FrankGehry wrote: Mon Jun 24, 2024 12:30 pm
01pewterz28 wrote: Mon Jun 24, 2024 9:07 am
FrankGehry wrote: Mon Jun 24, 2024 6:45 am

If you uninstall Asobo's Las Vegas Strip portion of the city update, then both work harmoniously together to give you the best of both worlds which is 1) FT's Vegas strip and Asobo everything else (Hoover Dam Bridge, etc.)

I also edited FlyTampa's sphere so that it stays on during the day.
How did you do that (leaving the Sphere on during the day as well?
I went into the XML files and removed the portion of code that tells it to turn off during the daytime. I can create a tutorial in another post.
please show us how you did this.
FrankGehry
Posts: 48

Re: MSFS City Update: Las Vegas (Released)

Post by FrankGehry » Wed Jun 26, 2024 6:46 pm

pilotter wrote: Wed Jun 26, 2024 2:47 pm
FrankGehry wrote: Mon Jun 24, 2024 12:30 pm
01pewterz28 wrote: Mon Jun 24, 2024 9:07 am

How did you do that (leaving the Sphere on during the day as well?
I went into the XML files and removed the portion of code that tells it to turn off during the daytime. I can create a tutorial in another post.
please show us how you did this.
https://www.flytampa.org/forum/viewtopic.php?t=36932
yvrbc
Posts: 3

Re: MSFS City Update: Las Vegas (Released)

Post by yvrbc » Thu Jun 27, 2024 3:12 am

FrankGehry wrote: Mon Jun 24, 2024 6:45 am
CAPTShark wrote: Mon Jun 24, 2024 1:02 am Are there any conflicts or compatibility issues with the City Update?
If you uninstall Asobo's Las Vegas Strip portion of the city update, then both work harmoniously together to give you the best of both worlds which is 1) FT's Vegas strip and Asobo everything else (Hoover Dam Bridge, etc.)

I also edited FlyTampa's sphere so that it stays on during the day.
Hi

I am struggling to find where to carry out the following:

If you uninstall Asobo's Las Vegas Strip portion of the city update, then both work harmoniously together to give you the best of both worlds which is 1) FT's Vegas strip and Asobo everything else (Hoover Dam Bridge, etc.)

Please could you provide instructions how to do?

Thanks in advance.
FrankGehry
Posts: 48

Re: MSFS City Update: Las Vegas (Released)

Post by FrankGehry » Thu Jun 27, 2024 7:44 am

yvrbc wrote: Thu Jun 27, 2024 3:12 am
FrankGehry wrote: Mon Jun 24, 2024 6:45 am
CAPTShark wrote: Mon Jun 24, 2024 1:02 am Are there any conflicts or compatibility issues with the City Update?
If you uninstall Asobo's Las Vegas Strip portion of the city update, then both work harmoniously together to give you the best of both worlds which is 1) FT's Vegas strip and Asobo everything else (Hoover Dam Bridge, etc.)

I also edited FlyTampa's sphere so that it stays on during the day.
Hi

I am struggling to find where to carry out the following:

If you uninstall Asobo's Las Vegas Strip portion of the city update, then both work harmoniously together to give you the best of both worlds which is 1) FT's Vegas strip and Asobo everything else (Hoover Dam Bridge, etc.)

Please could you provide instructions how to do?

Thanks in advance.
Go to the Vegas City Update, and click the list icon on the far left...it should then show the strip separately from the rest of the city. You can then delete the strip.
737ngpilot
Posts: 6

Re: MSFS City Update: Las Vegas (Released)

Post by 737ngpilot » Fri Jun 28, 2024 12:21 pm

FrankGehry wrote: Mon Jun 24, 2024 6:45 am
CAPTShark wrote: Mon Jun 24, 2024 1:02 am Are there any conflicts or compatibility issues with the City Update?
If you uninstall Asobo's Las Vegas Strip portion of the city update, then both work harmoniously together to give you the best of both worlds which is 1) FT's Vegas strip and Asobo everything else (Hoover Dam Bridge, etc.)

I also edited FlyTampa's sphere so that it stays on during the day.
What folder exactly do I need to remove, please ??
grumpyluke
Posts: 3

Re: MSFS City Update: Las Vegas (Released)

Post by grumpyluke » Fri Jun 28, 2024 1:35 pm

You will find the ASOBO or MICROSOFT strip in the Content Manager (within MSFS).
You disable the strip from within the Sim.
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