It seem like a lot of the jetways, especially at Term B, are in the wrong position when they are not connected to the aircraft. They are positioned close to the gate next door. How can I fix this?
Jeremy Schwartz
Jetways
- aaflyboy777
- Posts: 6
Re: Jetways
What sim and Gate? Could you post a picture here?
Patricio
Patricio
- aaflyboy777
- Posts: 6
Re: Jetways
This is gate B33 in P3D4.
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- george[flytampa]
- Site Admin
- Posts: 3868
Re: Jetways
Find the Flytampa KBOS SODE XML file and you can edit the Initial state.
FlyTampa_KBOS.xml
<SimObject Name="Jetway 1 GATE_B 22">
<Placement Lat="42.360078876" Lon="-71.017382286" Alt="0.0#AGL" Hdg="283.3"/>
<Model SimTitle="jetway_Smooth_KBOS" StaticSimTitle="Jetway_Smooth_STATIC_KBOS">
<Jetway InitialState="0;50;60;10"/>
</Model>
</SimObject>
FlyTampa_KBOS.xml
<SimObject Name="Jetway 1 GATE_B 22">
<Placement Lat="42.360078876" Lon="-71.017382286" Alt="0.0#AGL" Hdg="283.3"/>
<Model SimTitle="jetway_Smooth_KBOS" StaticSimTitle="Jetway_Smooth_STATIC_KBOS">
<Jetway InitialState="0;50;60;10"/>
</Model>
</SimObject>
- aaflyboy777
- Posts: 6
Re: Jetways
It looks as if a lot of jetways are parked within the spot next door. Could there be an update to address the issue soon?
Jeremy Schwartz
Jeremy Schwartz
- aaflyboy777
- Posts: 6
Re: Jetways
What should I edit the "initial state" too?
Jeremy Schwartz
Jeremy Schwartz