Boston V3 / FSX Preview
- OrlandoRadon
- Posts: 23
- george[flytampa]
- Site Admin
- Posts: 3867
Static gates i'm afraid. We'll look into getting AES support later.OrlandoRadon wrote:will the gates be animated (Jetways, and gate vehicles)? i would LOVE that. Thanks for doing this and will buy this when its out!
Last edited by george[flytampa] on Sat Sep 05, 2009 3:22 pm, edited 1 time in total.
Fly Tampa
I wish you all the very best of luck with the new KBOS V3.
I would like to say THANKYOU for the finest and still THE BEST scenerys to offer in PC simulation, Your team is fabulous, Its been well over a year since we had gifts from you guys but your mentioning to wanting to do full time scenery work i think would make you a VERY RICH man if your talking in regards to FS work, the thought of FT Bangkok or FT Toronto...etc! (Examples) are mouth watering!
Thanks again for the fruits, Keep your chin up, we all love and worship your work!
Keeping FS9 alive
Brad
I would like to say THANKYOU for the finest and still THE BEST scenerys to offer in PC simulation, Your team is fabulous, Its been well over a year since we had gifts from you guys but your mentioning to wanting to do full time scenery work i think would make you a VERY RICH man if your talking in regards to FS work, the thought of FT Bangkok or FT Toronto...etc! (Examples) are mouth watering!
Thanks again for the fruits, Keep your chin up, we all love and worship your work!
Keeping FS9 alive
Brad
- MidgeyMidget2
- Posts: 1235
Re: Fly Tampa
That was very well said, Brad.bradley27 wrote:I wish you all the very best of luck with the new KBOS V3.
I would like to say THANKYOU for the finest and still THE BEST scenerys to offer in PC simulation, Your team is fabulous, Its been well over a year since we had gifts from you guys but your mentioning to wanting to do full time scenery work i think would make you a VERY RICH man if your talking in regards to FS work, the thought of FT Bangkok or FT Toronto...etc! (Examples) are mouth watering!
Thanks again for the fruits, Keep your chin up, we all love and worship your work!
Keeping FS9 alive
Brad

- MidgeyMidget2
- Posts: 1235
Why can't you be this nice over at the FSDT forums?JamesChams wrote:Nice one Gents!
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Sorry George for the off-topic post.
I'm sure by now you don't need any sample imagery but if you do need some, make a post asking for it. I'm not too far from KBOS and I could try to get there on a weekend to snap some pictures for you (of course, from non-airside vantage points unless I feel like committing a federal crime, which I don't

Good work
!
Just a question: is it possible that you make your jetways support inverse kinematics to make them work like the default FSX ones?
If you'd like, there's what seems to be a pretty good tutorial on doing them over here: http://www.fsdeveloper.com/wiki/index.p ... o_tutorial.
Thanks!

Just a question: is it possible that you make your jetways support inverse kinematics to make them work like the default FSX ones?
If you'd like, there's what seems to be a pretty good tutorial on doing them over here: http://www.fsdeveloper.com/wiki/index.p ... o_tutorial.
Thanks!