How to remove static ground vehicules

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Denzel
Posts: 14

How to remove static ground vehicules

Post by Denzel » Sun Nov 11, 2012 11:27 am

Hi there

Just a little request, i just want to know if can erase a specific bgl to remove static ground vehicules
because as you can see on pictures i need more space for my gsx animated apron vehicules

PS: Flytampa team made a great job on this scene again, as usual

Best regards
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fsx 2012-11-11 17-15-01-42.jpg
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fsx 2012-11-11 17-15-07-86.jpg
fsx 2012-11-11 17-15-07-86.jpg (225.23 KiB) Viewed 3095 times
Last edited by Denzel on Sun Nov 11, 2012 4:45 pm, edited 1 time in total.
martin[flytampa]
Site Admin
Posts: 5288

Re: How to remove static ground vehicules

Post by martin[flytampa] » Sun Nov 11, 2012 2:45 pm

They are in the files omdb-details-areaXX.bgl. This will however also remove taxisigns and lamps I believe. I will look if there is a different solution like making their textures transparent.
Denzel
Posts: 14

Re: How to remove static ground vehicules

Post by Denzel » Sun Nov 11, 2012 4:41 pm

martin[flytampa] wrote:They are in the files omdb-details-areaXX.bgl. This will however also remove taxisigns and lamps I believe. I will look if there is a different solution like making their textures transparent.
Ok thanks you martin because it would be a shame to lose taxisigns ans lamps
if you found a solution it would be great otherwise i'll find a way to cheat :D

Regards
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