FlyAmsterdam v1.1
Re: FlyAmsterdam v1.1
Honestly fly without crash detection, the FS world is not as accurate as the real world, also with AI for example
Re: FlyAmsterdam v1.1
Same here.
I installed v1.1.
Something still not right! When positioning the aircraft at a gate the aircraft crashes immediately.
I installed v1.1.
Something still not right! When positioning the aircraft at a gate the aircraft crashes immediately.

Re: FlyAmsterdam v1.1
Turning off crash detection works but is an unwanted work around. I expect a scenery to work correctly.
Re: FlyAmsterdam v1.1
Hi Emilios, is it possible to download full 1.1 installer? I've tried to check BMT Micro download section but password has expired. I had ntdll.dll crash after update to v1.1.
Cheers!
Cheers!
- skylane182
- Posts: 4
Re: FlyAmsterdam v1.1
What are those "Apron Gatehouses" which are added in the newest update?
And are the old AFCAD Updates for GSX still usable with the newest patch?
And are the old AFCAD Updates for GSX still usable with the newest patch?
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: FlyAmsterdam v1.1
For crashes, set safegate to : SafeGate Type1A
Then extract the attached files into \flytampa\amsterdam\scenery\ and replace both.
this fix will also be included in v1.1 installer, and the full installer later on.
Then extract the attached files into \flytampa\amsterdam\scenery\ and replace both.
this fix will also be included in v1.1 installer, and the full installer later on.
- garrettprs
- Posts: 58
Re: FlyAmsterdam v1.1
Emilios: could we get some clarification on the texture pack issue? Thanks!
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: FlyAmsterdam v1.1
garrettprs wrote:Emilios: could we get some clarification on the texture pack issue? Thanks!
the update v1.1 will re-install default textures (ie 2K textures for terminals/jetways/vehicles only); everything else will be standard 1K textures. If you want a different setup, then you will have to run the texture packs (hi or lite) again. But make sure you re-download those texture packs from here as the installers are updated now:
viewtopic.php?f=32&t=9578
Re: FlyAmsterdam v1.1
No MAC?? 

- WebMaximus
- Posts: 161
Re: FlyAmsterdam v1.1
Thanks for the update!
- WebMaximus
- Posts: 161
Re: FlyAmsterdam v1.1
If doing a full reinstall is the order of the 1.1 update and the texture pack important?emilios[flytampa] wrote:garrettprs wrote:Emilios: could we get some clarification on the texture pack issue? Thanks!
the update v1.1 will re-install default textures (ie 2K textures for terminals/jetways/vehicles only); everything else will be standard 1K textures. If you want a different setup, then you will have to run the texture packs (hi or lite) again. But make sure you re-download those texture packs from here as the installers are updated now:
viewtopic.php?f=32&t=9578
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: FlyAmsterdam v1.1
not sure i understand the question. If you are asking when you should install texture packs, then the best way to do would be:
1. install update (either full or from update.EXE)
2. install texture pack
1. install update (either full or from update.EXE)
2. install texture pack
- Daantjeeuh
- Posts: 31
Re: FlyAmsterdam v1.1
I'm missing a jetway bridge at gate C18..
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: FlyAmsterdam v1.1
Daantjeeuh wrote:I'm missing a jetway bridge at gate C18..
update with attached file
1. Set airport setup to 'all rwy's open'
2. drop extracted file into \flytampa\amsterdam\scenery
3. replace