Flickering textures

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aerobird
Posts: 11

Flickering textures

Post by aerobird » Mon Dec 19, 2016 11:56 am

Just bought EHAM and flying arround I see massive textures flickering on roads, terminal buildings and some on runeways. I'm using LIte Textures Pack. Please help.
emilios[flytampa]
Site Admin
Posts: 1626

Re: Flickering textures

Post by emilios[flytampa] » Mon Dec 19, 2016 12:01 pm

Are you on FSX/P3D?
Does flickering change if you tweak your 'zoom leves' at all or is constantly present?
aerobird
Posts: 11

Re: Flickering textures

Post by aerobird » Mon Dec 19, 2016 12:09 pm

emilios[flytampa] wrote:Are you on FSX/P3D?
Does flickering change if you tweak your 'zoom leves' at all or is constantly present?
On latest P3D, constantly present.
emilios[flytampa]
Site Admin
Posts: 1626

Re: Flickering textures

Post by emilios[flytampa] » Mon Dec 19, 2016 12:11 pm

Can you check if under General options, the wide aspect ratio is activated? De-activate if it is
aerobird
Posts: 11

Re: Flickering textures

Post by aerobird » Mon Dec 19, 2016 12:24 pm

It was checked, but after unchecked there are the same issues :(
aerobird
Posts: 11

Re: Flickering textures

Post by aerobird » Mon Dec 19, 2016 12:28 pm

Screen on attachment
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johnny_gitara
Posts: 50

Re: Flickering textures

Post by johnny_gitara » Mon Dec 19, 2016 12:43 pm

You can see a bleed through on a taxiway overpass on the right side of the picture. :)
emilios[flytampa]
Site Admin
Posts: 1626

Re: Flickering textures

Post by emilios[flytampa] » Mon Dec 19, 2016 3:51 pm

yes i am aware of some flickering issues, and they are very tough to wipe out completely. They are mostly caused because of 'layering' textures, which we do for various reasons, most important of which is to save performance. Temporary remedy is to reduce zoom levels slightly, until we can see if we can get that reduced;

the bridge bleed can be due to the mesh breaking up in the distance and therefore the model sinks in.

what are you mesh settings?
aerobird
Posts: 11

Re: Flickering textures

Post by aerobird » Mon Dec 19, 2016 4:04 pm

emilios[flytampa] wrote:yes i am aware of some flickering issues, and they are very tough to wipe out completely. They are mostly caused because of 'layering' textures, which we do for various reasons, most important of which is to save performance. Temporary remedy is to reduce zoom levels slightly, until we can see if we can get that reduced;

the bridge bleed can be due to the mesh breaking up in the distance and therefore the model sinks in.

what are you mesh settings?
Mesh settings 5m. Ok, it will be great if you could fix that problem. Flickering is the most frustrating issue for my on any airports. Anyways, great quality product.
emilios[flytampa]
Site Admin
Posts: 1626

Re: Flickering textures

Post by emilios[flytampa] » Mon Dec 19, 2016 4:50 pm

thanks :)
increasing mesh to 2m might help with bridges though.
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