Search found 9 matches

by hrhett
Wed Dec 14, 2022 10:25 pm
Forum: FlyTampa-Boston-Rebooted
Topic: New KBOS Teminal E extension
Replies: 1
Views: 786

New KBOS Teminal E extension

Dear flytampa,

Any (near) future plans to update scenery with the new expansion of international terminal E?

https://www.massport.com/logan-forward/ ... rnization/

Howard
by hrhett
Sat Jan 02, 2021 2:30 pm
Forum: FlyTampa-Boston-Rebooted
Topic: Default ground texture & double runway
Replies: 4
Views: 3081

Re: Default ground texture & double runway *SOLVED*

Okay, so here's what I did. Turns out the latest version of USCBoston does store as XML. I used Lorby to switch back to scenery and raised the priority of the airport over it. All is well.

Thanks for your support.
by hrhett
Sat Jan 02, 2021 10:58 am
Forum: FlyTampa-Boston-Rebooted
Topic: Default ground texture & double runway
Replies: 4
Views: 3081

Re: Default ground texture & double runway

Already tried both suggestions. Did not work. Would US Cities being layered higher than KBOS in the XML scenery register have an impact? Oddly, if I edit scenery with Lorby Organizer, KBOS is layered at 1 and Boston City is 363.
by hrhett
Sat Jan 02, 2021 1:03 am
Forum: FlyTampa-Boston-Rebooted
Topic: Default ground texture & double runway
Replies: 4
Views: 3081

Default ground texture & double runway

George, et-al, I have US Cities Boston installed but have both AF2_KBOS_ALT and AF2_KBOS BGL's disabled. The buildings are okay but the FT ground textures are 'buried' beneath the P3D default. The runway seems to have elevation issues as well. Any thoughts would be appreciated. https://drive.google....
by hrhett
Tue Sep 18, 2018 9:37 am
Forum: FlyTampa-Copenhagen
Topic: EKCH Missing Gates
Replies: 1
Views: 1782

EKCH Missing Gates

All, I have EKCH installed in P3Dv4 with the patch. Some gates the jet ramp is missing while some other they are not. I have SODE installed. Any ideas? Windows 10 x64 Prepar3D 4.3 i7-6700k @ 4.01GHz 16Gb RAM 500GB SSD System Drive Nvidia GeForce 1070 8Gb VRAM Gobs of disk storage UT Live Active Sky ...
by hrhett
Sat Jul 28, 2018 7:06 pm
Forum: FlyTampa-Boston-Rebooted
Topic: Elevation Problems? (Planes below Ground)
Replies: 7
Views: 20254

Re: Elevation Problems? (Planes below Ground)

Mark,

Thanks for the suggestion. What are your realism settings? It appears that with detect crashes turned on that collisions occur anywhere within the scenery, even when on the runway void of buildings.

Howard
by hrhett
Sat Jul 21, 2018 10:46 pm
Forum: FlyTampa-Amsterdam
Topic: Elevation Issue P3D v4.3
Replies: 11
Views: 8811

Re: Elevation Issue P3D v4.3

Tom,

how did you UPDATE 2 FIXED ISSUE and replace your "default terrain"? I have a similar issue with KBOS and would like to avoid reinstalling P3d from scratch for the n-th time.

Thank you,
Howard
by hrhett
Sun Feb 25, 2018 4:09 pm
Forum: FlyTampa-Boston-Rebooted
Topic: Elevated ground texture
Replies: 2
Views: 2403

Re: Elevated ground texture

Thanks for the fix George, that fixed it! It's beautiful.

Howard
KBOS 2.jpg
KBOS 2.jpg (344.82 KiB) Viewed 2389 times
KBOS 1.jpg
KBOS 1.jpg (1.26 MiB) Viewed 2389 times
by hrhett
Sun Feb 25, 2018 3:04 pm
Forum: FlyTampa-Boston-Rebooted
Topic: Elevated ground texture
Replies: 2
Views: 2403

Elevated ground texture

Dear FlyTampa, et-al,

I'm having a similar problems as others have reported regarding elevated (or sunken) ground textures. I have commented out the AF2_KBOS_BGL as suggested earlier and that has not restored the proper elevation.

Any suggestions would be appreciated.

Howard