Toronto MSFS V1.1 released

Post Reply
martin[flytampa]
Site Admin
Posts: 5290

Toronto MSFS V1.1 released

Post by martin[flytampa] » Sun Mar 13, 2022 12:53 am

Toronto MSFS V1.1

Fixed Papi lights
Fixed windsocks
Added passengers to T1 front section
Added dashed parking lines (A/B)
Added landside road traffic
Relabeled deicing pad signs
Added static deicing trucks
Added star to world map
Added airline parking codes
Changed runways open/close setup.
Updated hotel and office logos
Adjusted Skylink train speed
Evened out terrain mounds
Changed exclusion code for LVFR static

Install using the Universal Installer.
trisho0
Posts: 338

Re: Toronto MSFS V1.1 released

Post by trisho0 » Sun Mar 13, 2022 11:42 pm

After installed it pops up a dialog box with wrong spelling (lol).
Patricio Valdes
Attachments
Successfully wrong dialog spell.jpg
Successfully wrong dialog spell.jpg (93.63 KiB) Viewed 19970 times
martin[flytampa]
Site Admin
Posts: 5290

Re: Toronto MSFS V1.1 released

Post by martin[flytampa] » Mon Mar 14, 2022 1:46 am

trisho0 wrote: Sun Mar 13, 2022 11:42 pm After installed it pops up a dialog box with wrong spelling (lol).
Patricio Valdes
If thats the only bug in V1.1, I'll consider it a ully sucess
sleddriver
Posts: 9

Re: Toronto MSFS V1.1 released

Post by sleddriver » Thu Mar 31, 2022 11:00 am

How do we update if we purchased from Orbx? I can't seem to find the serial number anywhere to enter into the updater.
martin[flytampa]
Site Admin
Posts: 5290

Re: Toronto MSFS V1.1 released

Post by martin[flytampa] » Fri Apr 01, 2022 10:47 pm

I think on OrbxCentral it updates automatically, you don't need any serial.
sleddriver
Posts: 9

Re: Toronto MSFS V1.1 released

Post by sleddriver » Sat Apr 02, 2022 2:35 pm

Copy that. Thank you, Martin.
AHal
Posts: 1

Re: Toronto MSFS V1.1 released

Post by AHal » Sun May 22, 2022 6:32 pm

Hello,

I'm just wondering why runways 33L/15R and 24L/06R are missing from the world map? I've attached a screenshot. Also, why are all the taxiways, terminals, and general satellite imagery painted over in green?

You've done a wonderful job, just curious as to why the world map is like this?

Kind regards,
Cheers
Attachments
FlyTampaCYYZ.png
FlyTampaCYYZ.png (7.99 MiB) Viewed 18787 times
BOSSCuBe
Posts: 2

Re: Toronto MSFS V1.1 released

Post by BOSSCuBe » Sat Aug 06, 2022 11:14 am

AHal wrote: Sun May 22, 2022 6:32 pm Hello,

I'm just wondering why runways 33L/15R and 24L/06R are missing from the world map? I've attached a screenshot. Also, why are all the taxiways, terminals, and general satellite imagery painted over in green?

You've done a wonderful job, just curious as to why the world map is like this?

Kind regards,
Cheers
Yes I am seeing this too. SimBrief wont work since its missing runways now in MSFS.
mjmurf
Posts: 1

Re: Toronto MSFS V1.1 released

Post by mjmurf » Fri Jan 27, 2023 9:19 pm

Just bought CYYZ ver 1.1 and noted that these runways are still missing. Was there ever a response or resolution to this problem?
Emirates2425
Posts: 1

Re: Toronto MSFS V1.1 released

Post by Emirates2425 » Mon Jan 30, 2023 9:31 pm

Will Toronto’s airport be added for Xbox series X/S ever or anytime this year?
tooting
Posts: 19

Re: Toronto MSFS V1.1 released

Post by tooting » Mon Jan 08, 2024 3:34 am

AHal wrote: Sun May 22, 2022 6:32 pm Hello,

I'm just wondering why runways 33L/15R and 24L/06R are missing from the world map? I've attached a screenshot. Also, why are all the taxiways, terminals, and general satellite imagery painted over in green?

You've done a wonderful job, just curious as to why the world map is like this?

Kind regards,
Cheers
It's not a wonderful job.

It's a half finished pile of trash like that P3D version was.

Then George has abandoned it and done klas which no doubt makes him more money.

Dont by fooled by this pound shop developer
Post Reply