Las Vegas v1.2 Update [MSFS]

JyWal2071
Posts: 19

Re: Las Vegas v1.2 Update [MSFS]

Post by JyWal2071 » Wed Dec 16, 2020 11:16 pm

Dropped the terrain LOD and OBJ LOD down a bit less stuttering. The animated terminals are what's causing the microstutters which seems to be going and coming.I am having a hard time finding out what is the real source of the stuttering.
Last edited by JyWal2071 on Wed Dec 16, 2020 11:44 pm, edited 1 time in total.
trisho0
Posts: 339

Re: Las Vegas v1.2 Update [MSFS]

Post by trisho0 » Wed Dec 16, 2020 11:44 pm

How to install Las Vegas in MSfs2020? After purchasing this FT terrific artwork scenery I want to make sure all go just fine to enjoy this magic KLAS.
In D:\MS2020\AppData\Local\MSFSPackages\Community folder is empty, never had anything from.
Patricio
emilios[flytampa]
Site Admin
Posts: 1627

Re: Las Vegas v1.2 Update [MSFS]

Post by emilios[flytampa] » Thu Dec 17, 2020 4:32 am

Hey Patricio, nothing special needed. The Universal Installer would take care of the installation for you, just need to download from here and use your serial key (choose v1.2)
https://www.flytampa.org/dwl/FlyTampa_U ... _Setup.exe
DFWSupertrooper
Posts: 14

Re: Las Vegas v1.2 Update [MSFS]

Post by DFWSupertrooper » Thu Dec 17, 2020 12:15 pm

After the 1.2 update, this airport is AMAZING! I flew into it and had a PERFECT ILS approach from KDFW. About to depart KLAS and head to KMIA. Thanks for the perfect scenery! Cannot wait for others to drop.
trisho0
Posts: 339

Re: Las Vegas v1.2 Update [MSFS]

Post by trisho0 » Thu Dec 17, 2020 2:05 pm

emilios[flytampa] wrote: Thu Dec 17, 2020 4:32 am Hey Patricio, nothing special needed. The Universal Installer would take care of the installation for you, just need to download from here and use your serial key (choose v1.2)
https://www.flytampa.org/dwl/FlyTampa_U ... _Setup.exe
OK Emilios, I will proceed purchasing KLAS and EKCH later on. Many thanks!
Er!k
Posts: 444

Re: Las Vegas v1.2 Update [MSFS]

Post by Er!k » Thu Dec 17, 2020 3:06 pm

@Emilios, which version is send to the Marketplace? v1.0? I was thinking of buying it there since iI also got EKCH there, but if you guys send the v1.0 files, it might take another few weeks until v1.2 appears...
emilios[flytampa]
Site Admin
Posts: 1627

Re: Las Vegas v1.2 Update [MSFS]

Post by emilios[flytampa] » Thu Dec 17, 2020 4:22 pm

Er!k wrote: Thu Dec 17, 2020 3:06 pm @Emilios, which version is send to the Marketplace? v1.0? I was thinking of buying it there since iI also got EKCH there, but if you guys send the v1.0 files, it might take another few weeks until v1.2 appears...
Marketplace will publish the current (v1.2) version Erik. Unknown yet when the release date will be though-possibly within the next week.
osmarac
Posts: 1

Re: Las Vegas v1.2 Update [MSFS]

Post by osmarac » Thu Dec 17, 2020 6:50 pm

Beautiful scenery. Finally it was possible to see the airport as Flytampa created it. With the night lights patch it got even better. Congratulations to the developers.[/b][/b]
Last edited by osmarac on Fri Dec 25, 2020 6:41 pm, edited 2 times in total.
Dillon
Posts: 126

Re: Las Vegas v1.2 Update [MSFS]

Post by Dillon » Fri Dec 18, 2020 11:05 am

emilios[flytampa] wrote: Thu Dec 17, 2020 4:22 pm
Er!k wrote: Thu Dec 17, 2020 3:06 pm @Emilios, which version is send to the Marketplace? v1.0? I was thinking of buying it there since iI also got EKCH there, but if you guys send the v1.0 files, it might take another few weeks until v1.2 appears...
Marketplace will publish the current (v1.2) version Erik. Unknown yet when the release date will be though-possibly within the next week.
As one of the people who originally reported the performance problem I just want to confirm it runs decently now on my system after the 1.2 update. If you have any more optimizations by all means I'm all for it but as of now I'm really enjoying this amazing effort. I just wanted to let you know I'm really happy with this and you guys always come through with outstanding work. Thanks for Vegas, looking forward to TNCM, KTPA, and others.
emilios[flytampa]
Site Admin
Posts: 1627

Re: Las Vegas v1.2 Update [MSFS]

Post by emilios[flytampa] » Fri Dec 18, 2020 12:03 pm

Dillon wrote: Fri Dec 18, 2020 11:05 am
emilios[flytampa] wrote: Thu Dec 17, 2020 4:22 pm
Er!k wrote: Thu Dec 17, 2020 3:06 pm @Emilios, which version is send to the Marketplace? v1.0? I was thinking of buying it there since iI also got EKCH there, but if you guys send the v1.0 files, it might take another few weeks until v1.2 appears...
Marketplace will publish the current (v1.2) version Erik. Unknown yet when the release date will be though-possibly within the next week.
As one of the people who originally reported the performance problem I just want to confirm it runs decently now on my system after the 1.2 update. If you have any more optimizations by all means I'm all for it but as of now I'm really enjoying this amazing effort. I just wanted to let you know I'm really happy with this and you guys always come through with outstanding work. Thanks for Vegas, looking forward to TNCM, KTPA, and others.
Thanks for the update, much appreciated. Very glad you are enjoying Vegas more now-more updates are planned over the coming weeks.
Piper9t3
Posts: 38

Re: Las Vegas v1.2 Update [MSFS]

Post by Piper9t3 » Fri Dec 18, 2020 6:34 pm

PGTV wrote: Wed Dec 16, 2020 10:54 pm you would know if you are missing building. Every single non airport building in flat. Looks like town got nuked.
Ok than I can confirm buildings have not been nuked with my install ...lol
Kilo60
Posts: 30

Re: Las Vegas v1.2 Update [MSFS]

Post by Kilo60 » Fri Dec 18, 2020 8:39 pm

Tried to rerun the installer to apply the update and getting "Failed to Verify Serial" number even though I cut and pasted it exactly from the email receipt!

Beyond FRUSTRATED!!!!
george[flytampa]
Site Admin
Posts: 3870

Re: Las Vegas v1.2 Update [MSFS]

Post by george[flytampa] » Sat Dec 19, 2020 8:27 am

Kilo60 wrote: Fri Dec 18, 2020 8:39 pm Tried to rerun the installer to apply the update and getting "Failed to Verify Serial" number even though I cut and pasted it exactly from the email receipt!

Beyond FRUSTRATED!!!!
Try typing it in.
BufordTX
Posts: 2

Re: Las Vegas v1.2 Update [MSFS]

Post by BufordTX » Sun Dec 20, 2020 9:14 pm

I noticed stuttering, at night, with the night lights patch. It happened near Bellagio and Caesars, along Las Vegas Blvd. So I landed the X-cub there to try a few things.

The GPU was becoming very loaded about once per second, and it was going from CPU limited to GPU limited. Before, it was solidly GPU limited.

The X-cub can pulse the landing lights or leave them on. I had them on pulse. When I turned them off the limiting stopped and FPS went up by over 50%!, just parked there one the strip.

Landing lights
Off: No stutter, normal frames (32-35)
Pulse: low frames when they were on, better when they were off
On continuous: Solid very low frames.

It did not correlate with the fountain cycle.

This only happened on the strip near Bellagio and Caesars, on the ground or flying by low.

I guess something near there, when in frame, really had a hard time in the GPU. VRAM not full, 12G used, of 20G available.

Just FYI.

I'm supposed to turn off landing lights when flying anyway, I guess.

Happy to provide system details or shoot a quick video in dev more if it would help....or meet up on discord.
Post Reply