Las Vegas v1.2 Update [MSFS]
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: Las Vegas v1.2 Update [MSFS]
If any previous installations exist in your community folder, please delete them (ie delete both flytampa-lasvegas-*** folders)
To install the latest version, you will just need to re-download the FlyTampa Universal Installer from here: https://www.flytampa.org/downloads.html
Then select v1.2 from the drop-down menu.
To install the latest version, you will just need to re-download the FlyTampa Universal Installer from here: https://www.flytampa.org/downloads.html
Then select v1.2 from the drop-down menu.
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: Las Vegas v1.2 Update [MSFS]
The basic installation does not have any additional lights, except some extra lighting on the strip. If you see any floating lights, these would be coming from MSFS, and they cannot be excluded. We cannot place orb lights even if we wanted to.Dillon wrote: ↑Tue Dec 15, 2020 9:09 pm There's improvement but if we had a little more it would be great. FT, did you put the extra city lighting you offered as an option in this update? If so can we have the option not to use it? I'm getting a weird floating orb light problem that I'm not sure if it's on FT's end. It's a real problem flying low over Henderson next to the mountains.
- bjoerntiemann
- Posts: 3
Re: Las Vegas v1.2 Update [MSFS]
FPS still below 22PFS within the coockpit of the A320x, :-(
Re: Las Vegas v1.2 Update [MSFS]
You have to download the FlyTampa_Universal_MSFS_Setup.exe file and run the update from there.
Re: Las Vegas v1.2 Update [MSFS]
Any fix on how to get all the buildings back?
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: Las Vegas v1.2 Update [MSFS]
Perhaps some obsolete files left over from previous hotfixes.
Try to delete both 'flytampa-lasvegas-airport' and 'flytampa-lasvegas-city' from Community folder. Then perform a clean install from Universal installer choosing v1.2
Try to delete both 'flytampa-lasvegas-airport' and 'flytampa-lasvegas-city' from Community folder. Then perform a clean install from Universal installer choosing v1.2
Re: Las Vegas v1.2 Update [MSFS]
Tried that emillios. 1.2 removes most of the buildings from the strip. I go back to 1.1 and Iget those buildings backemilios[flytampa] wrote: ↑Wed Dec 16, 2020 11:08 am Perhaps some obsolete files left over from previous hotfixes.
Try to delete both 'flytampa-lasvegas-airport' and 'flytampa-lasvegas-city' from Community folder. Then perform a clean install from Universal installer choosing v1.2
Manny
Re: Las Vegas v1.2 Update [MSFS]
I'm going to try 1.1 again when i get off work. Did a clean install of 1.2 twice last night and both times had no buildings. Deleted old files prior to install and used installer.
Re: Las Vegas v1.2 Update [MSFS]
Thanks.emilios[flytampa] wrote: ↑Wed Dec 16, 2020 4:06 amThe basic installation does not have any additional lights, except some extra lighting on the strip. If you see any floating lights, these would be coming from MSFS, and they cannot be excluded. We cannot place orb lights even if we wanted to.Dillon wrote: ↑Tue Dec 15, 2020 9:09 pm There's improvement but if we had a little more it would be great. FT, did you put the extra city lighting you offered as an option in this update? If so can we have the option not to use it? I'm getting a weird floating orb light problem that I'm not sure if it's on FT's end. It's a real problem flying low over Henderson next to the mountains.
Re: Las Vegas v1.2 Update [MSFS]
I installed v1.2 and happy to report I got +10fps back on my system when flying over Vegas. I did not notice any buildings missing from the main strip....can you guys be more specific as to what exactly went missing in v1.2? I want to double check my scenery. Thx
Re: Las Vegas v1.2 Update [MSFS]
you would know if you are missing building. Every single non airport building in flat. Looks like town got nuked.