Las Vegas v1.2 Update [MSFS]

emilios[flytampa]
Site Admin
Posts: 1626

Las Vegas v1.2 Update [MSFS]

Post by emilios[flytampa] » Tue Dec 15, 2020 6:53 pm

Las Vegas for MSFS was updated to v1.2
You may install the latest version by downloading the FlyTampa Universal Installer and select v1.2 from the drop-down menu.

Changes:
-Visual corrections (ie Allegiant stadium)
-Taxisign corrections
-Removed CTD errors
-Enhanced performance
-Small texture improvements

*it is recommended to perform a clean installation. Please first delete both 'flytampa-lasvegas-**' folders in your MSFS community folder, and then run the installer to install v1.2 of Vegas.
JyWal2071
Posts: 19

Re: Las Vegas v1.2 Update [MSFS]

Post by JyWal2071 » Tue Dec 15, 2020 8:13 pm

A slight improvement there is still noticeable stuttering when moving the camera around.Guess it narrows down to my hardware.I will fiddle with my settings.Will disable the rolling cache feature to see if that improves anything.
Manny
Posts: 134

Re: Las Vegas v1.2 Update [MSFS]

Post by Manny » Tue Dec 15, 2020 8:45 pm

I deleted my previous install (Both the folders) and installed this 1.2 version and I am not seeing Any of the buildings on the strip.

https://i.ibb.co/KGGndXk/strip.png

Airport 1.97 GB (2,119,577,435 bytes)
City = 1.79 GB (1,924,361,821 bytes)

FlyTampa_Universal_MSFS_Setup (2).exe = 426 KB (436,314 bytes)
DMullert
Posts: 27

Re: Las Vegas v1.2 Update [MSFS]

Post by DMullert » Tue Dec 15, 2020 8:55 pm

Hello Gang.

A step in the right direction.

I installed 1.2 over my original installation, which includes the night lights extension addon. Using the A320NX, I can get FPS's in the mid 30's solidly. Slightly better on outside view, as you can observe FPS's at 42 in the attached screenshot. I have live traffic set to 100%, soooo not too bad. I did notice frame rates in the 20's when approaching the terminal to park at the gate.........probably too much unnecessary eye candy inside the terminals (that you can probably trim from to gain FPS's.....maybe). Also, this was with relatively clear skies under live weather. I wonder what it will look like with overcast skies...........need to test. All in all, good update............additional optimizations needed for a future update and it will turn golden!!!

Image
Attachments
KLAS.jpg
KLAS.jpg (410.62 KiB) Viewed 14510 times
Manny
Posts: 134

Re: Las Vegas v1.2 Update [MSFS]

Post by Manny » Tue Dec 15, 2020 9:03 pm

Do I have to install 3 versions? On top of one another and not delete previous installed folders?
Dillon
Posts: 126

Re: Las Vegas v1.2 Update [MSFS]

Post by Dillon » Tue Dec 15, 2020 9:09 pm

There's improvement but if we had a little more it would be great. FT, did you put the extra city lighting you offered as an option in this update? If so can we have the option not to use it? I'm getting a weird floating orb light problem that I'm not sure if it's on FT's end. It's a real problem flying low over Henderson next to the mountains.
Last edited by Dillon on Tue Dec 15, 2020 9:22 pm, edited 1 time in total.
DMullert
Posts: 27

Re: Las Vegas v1.2 Update [MSFS]

Post by DMullert » Tue Dec 15, 2020 9:14 pm

Just delete the "FlyTampa-LasVegas-CityLights folder from the community folder. This was an optional addon. You will still get the LasVegas strip lights and such.
Manny
Posts: 134

Re: Las Vegas v1.2 Update [MSFS]

Post by Manny » Tue Dec 15, 2020 9:36 pm

My KLAS is messed up. I am not seeing most of the buildings on the strip.
I installed 3 times. one after the other 1.0, 1.1 and then 1.2

and I am not seeing the buildings on the strip.

How can restart installing this scenery from the beginning?
PGTV
Posts: 5

Re: Las Vegas v1.2 Update [MSFS]

Post by PGTV » Tue Dec 15, 2020 9:43 pm

I am missing all buildings as well.
JyWal2071
Posts: 19

Re: Las Vegas v1.2 Update [MSFS]

Post by JyWal2071 » Tue Dec 15, 2020 10:07 pm

More work to be done on optimization.Not there but its better than when it was released.ATM its not flyable for airliners. Too much stuttering.
Last edited by JyWal2071 on Tue Dec 15, 2020 10:11 pm, edited 1 time in total.
Dillon
Posts: 126

Re: Las Vegas v1.2 Update [MSFS]

Post by Dillon » Tue Dec 15, 2020 10:07 pm

Here's a screenshot of the floating lights at night. Looking east from Henderson's airport this is what I see. It's actually a problem throughout Vegas now. I'll do more testing tomorrow:
Henderson floating lights
Henderson floating lights
Henderson facing west.jpg (134.23 KiB) Viewed 14468 times
Manny
Posts: 134

Re: Las Vegas v1.2 Update [MSFS]

Post by Manny » Tue Dec 15, 2020 10:33 pm

PGTV wrote: Tue Dec 15, 2020 9:43 pm I am missing all buildings as well.
I delted the two folders and installing 1.1 version to see If I;ll get the buildings back. Or Maybe the install ran out of number of installs? Ha Ha Ha! :)

Edited to add: I got my buildings back with 1.1
JyWal2071
Posts: 19

Re: Las Vegas v1.2 Update [MSFS]

Post by JyWal2071 » Tue Dec 15, 2020 11:10 pm

Ended up blaming CPU on the scenery and there is something in the scenery eating up vram.Just tookoff with the A3NX mod and it was a slideshow.Hopefully its fix sometime in the future.8gb vram is not cutting it with this scenery.Don't have this issue anywhere except default LFPG.Even default LAX doesn't stutter this bad.Anyone here who has a GPU with over 11gb getting smooth results?
DC6Pilot
Posts: 1

Re: Las Vegas v1.2 Update [MSFS]

Post by DC6Pilot » Wed Dec 16, 2020 2:16 am

Where is this download site for the update? Bought vegas 2 days ago. Thanks.
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