FlyVegas v1.1 Update

emilios[flytampa]
Site Admin
Posts: 1626

FlyVegas v1.1 Update

Post by emilios[flytampa] » Sat May 04, 2019 4:44 am

FlyVegas v1.1 update is now online

To install, simply download and run the FlyTampa Universtal Installer, and select v1.1 from the small drop-down menu.

v1.1 changes
-AFCAD update
-Mesh update for compatibility with FSGlobal
-Mesh update to remove sunken terrain areas on default areas
-Airport ground textures update
-Minor corrections of misplaced objects
-Added sequenced flashers for MALS-F on 01L and 26L
-Fixed an issue with special effects which would not show up on KLAS arrival
-Improved night textures at the terminal parking areas
bradley27
Posts: 187

Re: FlyVegas v1.1 Update

Post by bradley27 » Sat May 04, 2019 6:59 am

Can i get a rundown of whats new in the ADE/Afcad for V1.1 please?

Thanks for the quick update
emilios[flytampa]
Site Admin
Posts: 1626

Re: FlyVegas v1.1 Update

Post by emilios[flytampa] » Sat May 04, 2019 7:39 am

bradley27 wrote: Sat May 04, 2019 6:59 am Can i get a rundown of whats new in the ADE/Afcad for V1.1 please?

Thanks for the quick update
The new file has the corrected ILS freq and the missing DME
bradley27
Posts: 187

Re: FlyVegas v1.1 Update

Post by bradley27 » Sat May 04, 2019 7:47 am

Ah okay, thought maybe more had been done. Thanks Emilios
Wise87
Posts: 35

Re: FlyVegas v1.1 Update

Post by Wise87 » Sat May 04, 2019 9:28 am

Do we just install over previous version?
emilios[flytampa]
Site Admin
Posts: 1626

Re: FlyVegas v1.1 Update

Post by emilios[flytampa] » Sat May 04, 2019 9:33 am

Wise87 wrote: Sat May 04, 2019 9:28 am Do we just install over previous version?
Yes- no need to remove anything prior to installing v1.1
cartayna
Posts: 11

Re: FlyVegas v1.1 Update

Post by cartayna » Sat May 04, 2019 12:25 pm

emilios[flytampa] wrote: Sat May 04, 2019 9:33 am
Wise87 wrote: Sat May 04, 2019 9:28 am Do we just install over previous version?
Yes- no need to remove anything prior to installing v1.1
awesome, thanks!
is it normal that we still get the error log on p3d floded with endless lines of errors with this lines, repeteadly?
error=Add-on with duplicate title discovered: C:\Users\jitur\Documents\Prepar3D v4 Add-ons\EDDB Berlin Brandemburgo v1.01\add-on.xml
[error.1]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_blue_night.fx
Section: Emitter.47
[error.2]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_blue_night.fx
Section: Particle.47
[error.3]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_blue_night.fx
Section: ParticleAttributes.47
[error.4]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_green_night.fx
Section: Emitter.47
[error.5]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_green_night.fx
Section: Particle.47
[error.6]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_green_night.fx
Section: ParticleAttributes.47
[error.7]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_blue_night.fx
Section: Emitter.47
[error.8]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_blue_night.fx
Section: Particle.47
[error.9]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_blue_night.fx
Section: ParticleAttributes.47
[error.10]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_green_night.fx
Section: Emitter.47
[error.11]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_green_night.fx
Section: Particle.47
[error.12]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_green_night.fx
Section: ParticleAttributes.47
[error.13]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_purple_night.fx
Section: Emitter.47
[error.14]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_purple_night.fx
Section: Particle.47
[error.15]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_purple_night.fx
Section: ParticleAttributes.47
[error.16]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_red_night.fx
Section: Emitter.47
[error.17]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_red_night.fx
Section: Particle.47
[error.18]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_red_night.fx
Section: ParticleAttributes.47
[error.19]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_white_night.fx
Section: Emitter.47
[error.20]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_white_night.fx
Section: Particle.47
[error.21]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_white_night.fx
Section: ParticleAttributes.47
[error.22]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_yellow_night.fx
Section: Emitter.47
[error.23]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_yellow_night.fx
Section: Particle.47
[error.24]
error=Duplicate Section Name
File: D:\P4D\FlyTampa\LasVegas\effects\flytampa_bellagio1_rl_long_low_yellow_night.fx
Section: ParticleAttributes.47
emilios[flytampa]
Site Admin
Posts: 1626

Re: FlyVegas v1.1 Update

Post by emilios[flytampa] » Sat May 04, 2019 12:37 pm

not sure why it picks them up in the error log-they re perhaps a bit too complex and they get displayed (or not) according to certain variables. I m guessing the effects that are not displayed are being picked up as errors

either way you can ignore the errors on the log for now
tenala
Posts: 13

Re: FlyVegas v1.1 Update

Post by tenala » Sat May 04, 2019 1:03 pm

V 1.1 does not show up in the add-on.cfg but in the scenery.cfg. Why this? Is it needed to download the universal installer again?
tenala
Posts: 13

Re: FlyVegas v1.1 Update

Post by tenala » Sat May 04, 2019 2:49 pm

I could fix it with the add-to-3pd.cmd. Solved
HankyPanky
Posts: 2

Re: FlyVegas v1.1 Update

Post by HankyPanky » Sun May 05, 2019 3:05 am

emilios[flytampa] wrote: Sat May 04, 2019 12:37 pm not sure why it picks them up in the error log-they re perhaps a bit too complex and they get displayed (or not) according to certain variables. I m guessing the effects that are not displayed are being picked up as errors

either way you can ignore the errors on the log for now
A great scenery and a brilliant job of course. But: They were picked up, because these entries ARE doubled in the fx files. Just open with a plain text editor and you'll find the .47 section twice, one at the end as very last.

I won't ignore such an amount of errors. Every P3D user is aware that the product is somewhat sensitive regarding errors and tends to crash.

Please clean this asap with a new update. Thanks a lot in advance
gregmorin
Posts: 9

Re: FlyVegas v1.1 Update

Post by gregmorin » Sun May 05, 2019 6:38 am

I have been purchasing Fly Tampa products since FS9. I currently have all the products for P3DV4. I am a huge fan and supporter. I do have a request for future updates. Please consider a method to update the scenery without having to download the entire installer as it was in the past. This would help those of us who live in rural areas with slow DSL or metered satellite internet.

Thanks for all you do.

Greg
emilios[flytampa]
Site Admin
Posts: 1626

Re: FlyVegas v1.1 Update

Post by emilios[flytampa] » Sun May 05, 2019 7:24 am

HankyPanky wrote: Sun May 05, 2019 3:05 am
emilios[flytampa] wrote: Sat May 04, 2019 12:37 pm not sure why it picks them up in the error log-they re perhaps a bit too complex and they get displayed (or not) according to certain variables. I m guessing the effects that are not displayed are being picked up as errors

either way you can ignore the errors on the log for now
A great scenery and a brilliant job of course. But: They were picked up, because these entries ARE doubled in the fx files. Just open with a plain text editor and you'll find the .47 section twice, one at the end as very last.

I won't ignore such an amount of errors. Every P3D user is aware that the product is somewhat sensitive regarding errors and tends to crash.

Please clean this asap with a new update. Thanks a lot in advance

https://www.flytampa.org/forum/viewtopi ... 34&t=13261
HankyPanky
Posts: 2

Re: FlyVegas v1.1 Update

Post by HankyPanky » Sun May 05, 2019 10:11 am

Thank you Emilios!
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