FPS and smoothness in Vienna

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alehead
Posts: 27

FPS and smoothness in Vienna

Post by alehead » Sat Jan 06, 2018 12:35 pm

Dear Martin and the FlyTampa team,

I don't know how you managed to do it, but the performance in LOWW with the dynamic lighting option active and dynamic lighting active in P3D is AMAZING! I haven't tested much so far, but it looks good and performs excellently, both in an A2A aircraft and the MJC Dash8 Q400. I am running on an i7-2700K at 4.6GHz with hyperthreading enabled and and affinity mask of 245. My settings are by no means frugal and am using 8XMSAA instead of the more problematic SSAA (at least with respect to dynamic lighting).

You are doing something right that other developers seem not to be. Dynamic lighting can easily lose me 15-20 fps (I have nvidia inspector limiting me externally to 33.6fps). In LOWW, however, I cannot perceive the loss of even 1fps right now.

I hope this is not some anomalous, one-off situation and some other conditio is going to kill the perofrmance in-sim. :)

Cheers

Andrew
martin[flytampa]
Site Admin
Posts: 5288

Re: FPS and smoothness in Vienna

Post by martin[flytampa] » Sat Jan 06, 2018 1:04 pm

LOWW was originally made for FS9 around 2007 and updated many times since. A lot of base models remain much lower-poly than addons being made nowadays where each window is cut out 3D, interior modeling etc. That and LOWW having relatively few lights... explains why its fast in comparison. The location is also pretty fast by default.
alehead
Posts: 27

Re: FPS and smoothness in Vienna

Post by alehead » Sat Jan 06, 2018 1:30 pm

I see.

I must admit that I never really understood the fanaticism with internal building modelling and so on. Details are good on the apron, ramp etc, but I never venture inside the airport building in an FS. I know trhere are some that probably want to walk through the airport, go through security and so on, board the aircraft via the jetway or the outside stairs or whatever and so on and so forth...

LOWW still looks great, even after 10 years and certainly gives me that feeling of approaching the airport real world. The performance is excellent and it is set to become one of my favourite departure and arrival locations in P3D V4. I only wish a lot of the other airports could perform so well...

A
sbs9
Posts: 4

Re: FPS and smoothness in Vienna

Post by sbs9 » Sun Jan 07, 2018 2:21 pm

alehead wrote:Dear Martin and the FlyTampa team,

I don't know how you managed to do it, but the performance in LOWW with the dynamic lighting option active and dynamic lighting active in P3D is AMAZING! I haven't tested much so far, but it looks good and performs excellently, both in an A2A aircraft and the MJC Dash8 Q400. I am running on an i7-2700K at 4.6GHz with hyperthreading enabled and and affinity mask of 245. My settings are by no means frugal and am using 8XMSAA instead of the more problematic SSAA (at least with respect to dynamic lighting).

You are doing something right that other developers seem not to be. Dynamic lighting can easily lose me 15-20 fps (I have nvidia inspector limiting me externally to 33.6fps). In LOWW, however, I cannot perceive the loss of even 1fps right now.

I hope this is not some anomalous, one-off situation and some other conditio is going to kill the perofrmance in-sim. :)

Cheers

Andrew
Sorry to say, but DL has the same negative impact anywhere and everywhere. You do not register it in LOWW, because your performance "bottle" is not full in this scenario, i.e. you are safely above your set FPS. But DL is doing its malicious job, my FPS in 4K is reduced by 50%.

What is absolutely amazing and a great job of FlyTampa, is the option to turn DL off and the quality of the legacy lighting. All developers should do it this way!
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