Building crash on taxiway to/from Runway 31.

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Evilned
Posts: 2

Building crash on taxiway to/from Runway 31.

Post by Evilned » Sat Oct 31, 2015 2:11 am

G'day,
I wonder if anyone else has experienced this?
I normally use runway 13 for departures so this problem doesn't come up very often but is annoying when it does.
If I land on 13 and roll to the end or turn off at the last turnoff I get a building crash on the taxiway just after the last turnoff.
If I want to depart from 31 I get the same building crash at the same place on the taxiway.
Backtracking on the runway is OK but I can assure you there was never any backtracking at Kai Tak, certainly not in the years I was there! So that procedure is unrealistic.
I'd appreciate knowing if this is just my own problem and doesn't happen to anybody else.
It doesn't matter what aircraft I use, so it's not aircraft-specific.
Using FSX.

Thanks.

Nev.
l20c05r
Posts: 1

Re: Building crash on taxiway to/from Runway 31.

Post by l20c05r » Fri Nov 06, 2015 9:32 am

I have a problem in the scenario. When I run the taxi using the TWY B1, when surpass the entrance of TWY B4, always in the same location, the simulator takes a crash and restart. I request an orientation to remedy this bug.
I'm using the Prepar3d V3. The scenario is the Aeroporta Kai Tak of Flytampa, latest version.
Obnubilin
Posts: 1

Re: Building crash on taxiway to/from Runway 31.

Post by Obnubilin » Wed Dec 14, 2016 2:19 pm

Any fix to this error? i have biulding crash on p3d v3
martin[flytampa]
Site Admin
Posts: 5290

Re: Building crash on taxiway to/from Runway 31.

Post by martin[flytampa] » Wed Dec 14, 2016 5:49 pm

One of the Orbx FTX products (not sure if Global or Vector) places something invisible at VHHX that has collision detection enabled. Its been reported a couple of times but never been fixed I think. the crash occurs regardless if Flytampa VHHX is installed or not.
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