G'day,
I wonder if anyone else has experienced this?
I normally use runway 13 for departures so this problem doesn't come up very often but is annoying when it does.
If I land on 13 and roll to the end or turn off at the last turnoff I get a building crash on the taxiway just after the last turnoff.
If I want to depart from 31 I get the same building crash at the same place on the taxiway.
Backtracking on the runway is OK but I can assure you there was never any backtracking at Kai Tak, certainly not in the years I was there! So that procedure is unrealistic.
I'd appreciate knowing if this is just my own problem and doesn't happen to anybody else.
It doesn't matter what aircraft I use, so it's not aircraft-specific.
Using FSX.
Thanks.
Nev.
Building crash on taxiway to/from Runway 31.
Re: Building crash on taxiway to/from Runway 31.
I have a problem in the scenario. When I run the taxi using the TWY B1, when surpass the entrance of TWY B4, always in the same location, the simulator takes a crash and restart. I request an orientation to remedy this bug.
I'm using the Prepar3d V3. The scenario is the Aeroporta Kai Tak of Flytampa, latest version.
I'm using the Prepar3d V3. The scenario is the Aeroporta Kai Tak of Flytampa, latest version.
Re: Building crash on taxiway to/from Runway 31.
Any fix to this error? i have biulding crash on p3d v3
- martin[flytampa]
- Site Admin
- Posts: 5290
Re: Building crash on taxiway to/from Runway 31.
One of the Orbx FTX products (not sure if Global or Vector) places something invisible at VHHX that has collision detection enabled. Its been reported a couple of times but never been fixed I think. the crash occurs regardless if Flytampa VHHX is installed or not.