fps are killing me

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MrSpeaker
Posts: 2

fps are killing me

Post by MrSpeaker » Sun Feb 22, 2015 3:25 am

I have an i7 975 oc to 4.0 ghz, and a nv gtx 580 superclocked, I don't use any AI, I have no ground vehicles enabled, I do use rex but have 1024 textures enabled. I also have every effect in the cfg tool disabled and scenery complexity set to sparse and can only get 9 fps during approach at yyz (with pmdg 737) I was not expecting this low of fps, especially when having everything disabled and turned down. Are you planning on optimizing this product further with a SP. All my other sceneries I can get like 20 to 23 fps ie fsdt cyvr with orbx.
tasev1
Posts: 18

Re: fps are killing me

Post by tasev1 » Sun Feb 22, 2015 11:12 am

Hey, how's it going? Take a look at your setup. I have an i7-950 OC to 3.8 GHZ and a GTX660 factory clock with with tweaks to my fsx.cfg. I am getting apaarox 10-12 FPS on approach and on the ground (exactly what I would have expected). With your setup, you should be considerably more than mine. Perhaps your performance is actually down across the board, but you just don't notice?

Hope this helps.
stook2005
Posts: 24

Re: fps are killing me

Post by stook2005 » Sun Feb 22, 2015 11:20 am

MrSpeaker wrote:I have an i7 975 oc to 4.0 ghz, and a nv gtx 580 superclocked, I don't use any AI, I have no ground vehicles enabled, I do use rex but have 1024 textures enabled. I also have every effect in the cfg tool disabled and scenery complexity set to sparse and can only get 9 fps during approach at yyz (with pmdg 737) I was not expecting this low of fps, especially when having everything disabled and turned down. Are you planning on optimizing this product further with a SP. All my other sceneries I can get like 20 to 23 fps ie fsdt cyvr with orbx.
Are you flying with with or without virtual cockpit? Virtual cockpit halves my FPS.
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