Toronto unflyable

Kai-Uwe
Posts: 27

Toronto unflyable

Post by Kai-Uwe » Sun Feb 15, 2015 4:50 am

hallo,

the day before yesterday I bought Toronto and installed it into P3Dv2.4. I installed the lite textureset too and used the tips shown to avoid excessive VAS-usage. But the hub is unflyable for me. Immediately after start at the gate, with straight loading a saved file into the sim without scenariomanager and searching for airplanes I have a VAS of about 3,7GB (virtual size, the right columne). I use the NGX but it is the same with AS airbus or others. After preparing the plane and during taxiing the sim terminates itself then.
What can I do now? I don't like to fly with Cessna here at this big airport. The other user here dont have these problems? I'm thankful for advice.

Kai

Image
Kai-Uwe
Posts: 27

Re: Toronto unflyable

Post by Kai-Uwe » Sun Feb 15, 2015 6:20 am

I figured out that the conjunction with ORBX vector makes the memory overkill. I'll try some other settings in vector but I don't want to miss vector generally.

Kai
PGB
Posts: 18

Re: Toronto unflyable

Post by PGB » Sun Feb 15, 2015 7:08 am

Kai-Uwe,

i'm pretty sure its not just vector, because the NGX itself is less demanding than the 777.

And with some optimizing its actually possible to achieve 1GB free VAS with the 777. You should also check your P3D LOD, autogen setup and FT config-manager.

Most of the settings in vector are for VFR flying and non demanding aircrafts regarding VAS. It seems you want too much at least in that demanding area. Thats not a problem of the airport.

I also use vector (just ticked highways and small rivers) no LOD higher than 4.5 and autogen normal.

btw. VAS eaters which are often forgotten:

weather/HD clouds and visbility range
AI traffic
FS2crew
FS2crew RAAS

cheers
paul
ArturAir
Posts: 27

Re: Toronto unflyable

Post by ArturAir » Sun Feb 15, 2015 11:17 am

In FS9 Toronto would be much faster and smooth...but no chance :-(
ywg256
Posts: 137

Re: Toronto unflyable

Post by ywg256 » Sun Feb 15, 2015 11:21 am

ArturAir wrote:In FS9 Toronto would be much faster and smooth...but no chance :-(
you're beating a dead horse.....let FS9 rest in peace for the love of god. I'm sure you can get P3D running on your system..make the switch or be left behind...
Kai-Uwe
Posts: 27

Re: Toronto unflyable

Post by Kai-Uwe » Sun Feb 15, 2015 12:55 pm

hello Paul,

unticking the three vectorentires in the lib and VAS amount decreases for about 0,9GB. Other parameters like LOD, autogen dense, tree dense and so on are setting very moderate. So I only can concluse that vector is the maineater. In vector itself I only unticked the third road section.

cheers Kai
martin[flytampa]
Site Admin
Posts: 5288

Re: Toronto unflyable

Post by martin[flytampa] » Sun Feb 15, 2015 1:06 pm

If road features are mostly to blame, I could try a massive road-exclude for the wider Toronto area. This would mean we loose the roads there, but just in this area and not globally and no feature trim down required.
ArturAir
Posts: 27

Re: Toronto unflyable

Post by ArturAir » Sun Feb 15, 2015 1:07 pm

ywg256 wrote:
ArturAir wrote:In FS9 Toronto would be much faster and smooth...but no chance :-(
you're beating a dead horse.....let FS9 rest in peace for the love of god. I'm sure you can get P3D running on your system..make the switch or be left behind...
Thank you for the comment my friend.
FSX can't deal with BIG airports well. FS9 does. And also I have many FS9 only aircraft and big collection of AI...
Kai-Uwe
Posts: 27

Re: Toronto unflyable

Post by Kai-Uwe » Sun Feb 15, 2015 1:33 pm

hi Martin,

I can't say exactly if the roads push the VAS amount up; there are four folders in the lib. But if this means not too much work for you than let's have a try.

cheers Kai
martin[flytampa]
Site Admin
Posts: 5288

Re: Toronto unflyable

Post by martin[flytampa] » Sun Feb 15, 2015 2:06 pm

Attached file can go into /Addon Scenery/FlyTampa-Toronto/scenery/

This will exclude (stock or Addon) vector roads, highway traffic and railways in a large area.
Attachments
cvxCZZY_EXCL.BGL
(16.46 KiB) Downloaded 431 times
PGB
Posts: 18

Re: Toronto unflyable

Post by PGB » Sun Feb 15, 2015 6:18 pm

Kai-Uwe wrote:hello Paul,

unticking the three vectorentires in the lib and VAS amount decreases for about 0,9GB. Other parameters like LOD, autogen dense, tree dense and so on are setting very moderate. So I only can concluse that vector is the maineater. In vector itself I only unticked the third road section.

cheers Kai
Thanks for your reply, at least you know whats the issue (for low VAS and FPS). I never ticket all options because i'm flying IFR only.
Kai-Uwe
Posts: 27

Re: Toronto unflyable

Post by Kai-Uwe » Mon Feb 16, 2015 6:41 am

hi Martin,

your excludefile lightens up my VAS-usage for about 200 MB. If I activate the vectorentries I have at about 3,7GB VAS-usage at the gate. Still too much! The better solution for me is to leave the vectorentries unticked and for starting and landing (moments, where I can see something from the town and surroundings) I have your roads and vectors active.

cheers Kai
troykr
Posts: 18

Re: Toronto unflyable

Post by troykr » Mon Feb 16, 2015 7:23 am

Hi Kai, I just bought this product and currently I am unable to use it due to OOM. Even after installing lite textures and disabling everything in the configurator, it crashes a couple of minutes after loading a flight.

I am confident though that FlyTampa can help us. I bought Dubai several months back and am very happy with it.
pete_auau
Posts: 23

Re: Toronto unflyable

Post by pete_auau » Mon Feb 16, 2015 7:35 am

ArturAir wrote:
ywg256 wrote:
ArturAir wrote:In FS9 Toronto would be much faster and smooth...but no chance :-(
you're beating a dead horse.....let FS9 rest in peace for the love of god. I'm sure you can get P3D running on your system..make the switch or be left behind...
Thank you for the comment my friend.
FSX can't deal with BIG airports well. FS9 does. And also I have many FS9 only aircraft and big collection of AI...
Ever considered you pc cant run fsx as good as fs9, if you say you got fsx installed that is. Since I have no issues at all with any airport big or small and havnt come close in getting ooms
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