Vienna Version 2.5 (FSX & P3D2)
- martin[flytampa]
- Site Admin
- Posts: 5288
Vienna Version 2.5 (FSX & P3D2)
Vienna Version 2.5 (FSX & P3D2)
Added Prepar3D V2 support
Added custom Runway Lighting
Updated Aerial/Grass-area Textures
New higher-res ground detail Textures
Added Volumetric Grass
Added Option to color-match FTX-Global
Improved Refinery smoke FX
Added animated Apron Vehlicles
Added Tower Strobes
Added Taxiway TL39/41 blue and orange
Added IK Jetway Option
Added wet ground FX
Added ground oil FX
Added Floodlight FX
Improved FSX DX10 compatibility (Steve's DX10 Fixer Required)
- To update Vienna for FSX, download the Update below.
http://www.flytampa.org/dwl/FlyTampa_Vi ... ate_25.exe
- To install into Prepar3D V2, a new full Installer is required. To get this, send us an email with your name (as purchased), requesting a new full Installer, or login your Simmarket account and look for the new Vienna file.
Aerosoft's "Mega-Vienna" cannot be updated by our Update/Installers, please wait for Aerosoft to release their own new files.
AES will include support for Vienna 2.5 in the next version, estimated to be released before Christmas.
Added Prepar3D V2 support
Added custom Runway Lighting
Updated Aerial/Grass-area Textures
New higher-res ground detail Textures
Added Volumetric Grass
Added Option to color-match FTX-Global
Improved Refinery smoke FX
Added animated Apron Vehlicles
Added Tower Strobes
Added Taxiway TL39/41 blue and orange
Added IK Jetway Option
Added wet ground FX
Added ground oil FX
Added Floodlight FX
Improved FSX DX10 compatibility (Steve's DX10 Fixer Required)
- To update Vienna for FSX, download the Update below.
http://www.flytampa.org/dwl/FlyTampa_Vi ... ate_25.exe
- To install into Prepar3D V2, a new full Installer is required. To get this, send us an email with your name (as purchased), requesting a new full Installer, or login your Simmarket account and look for the new Vienna file.
Aerosoft's "Mega-Vienna" cannot be updated by our Update/Installers, please wait for Aerosoft to release their own new files.
AES will include support for Vienna 2.5 in the next version, estimated to be released before Christmas.
- martin[flytampa]
- Site Admin
- Posts: 5288
Re: Vienna Version 2.5 (FSX & P3D2)
Screenshots with FTX-Global, World of AI and SweetFX
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- Sohnemann83
- Posts: 3
Re: Vienna Version 2.5 (FSX & P3D2)
Hallo,
ich habe euch eine Email mit meinen Daten geschrieben.
Ich habe das Problem, das der Installer vom FSX Update 2.5 die vorherige Wien Version nicht findet.
Diese wurde aber mit dem original Aerosoft Installer installiert...
Danke für die Hilfe:-)
ich habe euch eine Email mit meinen Daten geschrieben.
Ich habe das Problem, das der Installer vom FSX Update 2.5 die vorherige Wien Version nicht findet.
Diese wurde aber mit dem original Aerosoft Installer installiert...
Danke für die Hilfe:-)
- Sohnemann83
- Posts: 3
Re: Vienna Version 2.5 (FSX & P3D2)
Sorry,
habe den Text oben nicht genau gelesen.
Werde warten bis Aerosoft den Installer updated
nochmals sorry
habe den Text oben nicht genau gelesen.
Werde warten bis Aerosoft den Installer updated
nochmals sorry
Re: Vienna Version 2.5 (FSX & P3D2)
Thanks for the new version of Vienna!
Sincerely,
Sebastian
Sincerely,
Sebastian
- Gordon1985
- Posts: 8
Re: Vienna Version 2.5 (FSX & P3D2)
P3Dv2 compatibly LOWW...Brilliant...off to Simmarket I go with visa card in hand 

Re: Vienna Version 2.5 (FSX & P3D2)
Thank you guys!!!!!!
This is awsome!!! It Looks fantatstic. The best payware Airport for FSX!
Cheers Jan
This is awsome!!! It Looks fantatstic. The best payware Airport for FSX!
Cheers Jan
Re: Vienna Version 2.5 (FSX & P3D2)
Many many thanks for the update - but I noticed a little error on TL40 - on the new update it continues all the way until abeam F04/H41 - but in reality TL40 ends abeam H47.
See on this real world layout plan - please click on the images for fullscale

And another thing - would be great if you could correct that. South of "Skylink" the parking position markings (the placement of the lines) are incorrect. They are at the wrong place - sometimes too close together. And there are some lines which should be dashed but are solid.
If you compare this screenshot:

And on this real world airport layout you can see what I mean:

I've also created a layover:

It is a problem when controlling online - such as on IVAO and VATSIM - because it is difficult to assign parking positions to heavy aircraft types. If you place one heavy wrong, it "screws up" the rest of the terminal because of the wingspan of the heavy.
Many many thanks again for the update - I just hope that you are going to correct the parking positions, because they are a very important part of the airport.
See on this real world layout plan - please click on the images for fullscale

And another thing - would be great if you could correct that. South of "Skylink" the parking position markings (the placement of the lines) are incorrect. They are at the wrong place - sometimes too close together. And there are some lines which should be dashed but are solid.
If you compare this screenshot:

And on this real world airport layout you can see what I mean:

I've also created a layover:

It is a problem when controlling online - such as on IVAO and VATSIM - because it is difficult to assign parking positions to heavy aircraft types. If you place one heavy wrong, it "screws up" the rest of the terminal because of the wingspan of the heavy.
Many many thanks again for the update - I just hope that you are going to correct the parking positions, because they are a very important part of the airport.
Re: Vienna Version 2.5 (FSX & P3D2)
Thanks as always for continuing to update your great airports!
Luis
Luis
- christian1974
- Posts: 29
Re: Vienna Version 2.5 (FSX & P3D2)
Hi Martin.
Just for information: is the offered file for FSX a new full installer, or is the file intented to be installed over an installed v2 version.
Just for information: is the offered file for FSX a new full installer, or is the file intented to be installed over an installed v2 version.
Re: Vienna Version 2.5 (FSX & P3D2)
What a great update from FlyTampa here!
Thank You very, very, very much for all the time and effort that went into it!
Really very much appreciated!
Absolutely amazing!
Cheers, Christoph
Thank You very, very, very much for all the time and effort that went into it!
Really very much appreciated!
Absolutely amazing!
Cheers, Christoph
Now this is some very detailed and interesting info here!trainler wrote:Many many thanks for the update - but I noticed a little error on TL40 - on the new update it continues all the way until abeam F04/H41 - but in reality TL40 ends abeam H47.
[...]
Many many thanks again for the update - I just hope that you are going to correct the parking positions, because they are a very important part of the airport.
Re: Vienna Version 2.5 (FSX & P3D2)
Dear FlyTampa Team,
thank you for this update - was really surprised and delighted, when I discovered this update. Really nice, that you always put Vienna to your actual stand of scenery design technique.
However, I found some errors with the update: First of all, it would be really great, if you can fix the points stated by trainler, especially the placement of the gate lines on the south side of the Skylink ("Check in 3").
I hope not to be rude or disrespectful, when I post some further errors, which were discovered after the update (some of them were also there before the update):
Thank you again for this update!!!
thank you for this update - was really surprised and delighted, when I discovered this update. Really nice, that you always put Vienna to your actual stand of scenery design technique.
However, I found some errors with the update: First of all, it would be really great, if you can fix the points stated by trainler, especially the placement of the gate lines on the south side of the Skylink ("Check in 3").
I hope not to be rude or disrespectful, when I post some further errors, which were discovered after the update (some of them were also there before the update):
- Can't select H41 as gate in the FS Menu
- DME is not reading 0 when touching down (offset of about 2 nm) See here & here
- The outermarker of all runways are still here - in real, they all have been removed in the last years
- The Runway lights are not visible during daylight, which is very critical during low visibility (maybe you can add the "Alternative Runway Lighting" box during the installing process like on the TNCM installer) - see screenshot below:
- The new 3D light effects (floodlight.fx) + the tower strobe is visible through the fog - see screenshot below:
- Orange & Blue Lines are too close together - it is impossible to taxi on both simultaneously on both lines with A320/B737 aircraft, which is possible in real. I've made an overlay with a real aerial image and a FSX aerial image. The orange/blue lines are visible in both aerial images and are the ones of the scenery - see screenshot (.gif) below:
Thank you again for this update!!!

Re: Vienna Version 2.5 (FSX & P3D2)
Don't you think this is a bit anal dude? I couldn't care less about a few lines as this was a grade A airport updated for free. Besides, your image is too large which is why the lines look wider a part.Joker767 wrote:Dear FlyTampa Team,
thank you for this update - was really surprised and delighted, when I discovered this update. Really nice, that you always put Vienna to your actual stand of scenery design technique.
However, I found some errors with the update: First of all, it would be really great, if you can fix the points stated by trainler, especially the placement of the gate lines on the south side of the Skylink ("Check in 3").
I hope not to be rude or disrespectful, when I post some further errors, which were discovered after the update (some of them were also there before the update):
- Can't select H41 as gate in the FS Menu
- DME is not reading 0 when touching down (offset of about 2 nm) See [url=http://www.flytampa.org/forum
- The outermarker of all runways are still here - in real, they all have been removed in the last years
- The Runway lights are not visible during daylight, which is very critical during low visibility (maybe you can add the "Alternative Runway Lighting" box during the installing process like on the TNCM installer) - [
- The new 3D light effects (floodlight.fx) + the tower strobe is visible through the fog -
[[/url]- Orange & Blue Lines are too close together - it is impossible to taxi on both simultaneously on both lines with A320/B737 aircraft, which is possible in real. I've made an overlay with a real aerial image and a FSX aerial image. T
Please don't see this post as an offense, but it would be really really nice, if these points can be fixed.
Thank you again for this update!!!
Re: Vienna Version 2.5 (FSX & P3D2)
Have you read my whole post?
+I hope not to be rude or disrespectful, when I post some further errors
This report may be "anal", how you call it, in your eyes. The others and me want to help with posting things like this, don't know what you want to do with your post!Please don't see this post as an offense, but it would be really really nice, if these points can be fixed.