
FSX is now seven years old? It still has no-go regions. Sloppy FS98 code still in it I bet.
I think Seattle will have to go. Sorry Guys. I love this airport but when its running at 10 FPS & OOMing on finals, it'll all be my fault.
New airport time.
How about Salt Lake City or Minneapolis? Neither have been done to quality standards of the current day and age. Blueprint has a MSP but of course that is well.... nothing really good to say about it. Just food for thought....george[flytampa] wrote:Its not looking good for SeattleThere's clearly less room to work with than I thought.
FSX is now seven years old? It still has no-go regions. Sloppy FS98 code still in it I bet.
I think Seattle will have to go. Sorry Guys. I love this airport but when its running at 10 FPS & OOMing on finals, it'll all be my fault.
New airport time.
+1LH475 wrote:george[flytampa] wrote:Thanks Guys,
[...] Yet another suggestion would be to tap into the Japanese market, there are almost 0 sceneries for that area, those that are are ridiculously overpriced. Starting with RJTT/RJAA would be a good leap imo.
You and your team easily outmatch almost every single scenery maker out there in terms of performance and graphics, I still can't believe I get 35 constant, fluid fps while landing in a typhoon covered HKG at the helm of a PMDG 747, my hats off you you.
Keep up the good work Fly Tampa!
PS: Alex, you might want to try the Greater Tokyo area, it's an FPS black hole, with or without addons.
- Ioan
The AI has minimal effect at SEA,DJJose wrote:100%AI. Who does that? I guess I will have to stick with the KSEA port over.
What about KSAN? Does that also need 100% AI to be considered?