[FS9] Mesh compatability
[FS9] Mesh compatability
I have discovered a compatability problem with the FS9 version of LGAV and FSGenesis 19m mesh for Greece. With the FSGenesis mesh enabled, the western edge of the airport is on a plateau, with trains and cars floating through the air (see attached images). If I disable the mesh, everything looks fine.
Is there any way to fix this, or will I just have to remove the 19m Greece mesh?
Is there any way to fix this, or will I just have to remove the 19m Greece mesh?
- Attachments
-
- With 19m mesh disabled
- LGAV1.jpg (86.69 KiB) Viewed 8117 times
-
- With FSGenesis 19m mesh enabled
- LGAV2.jpg (89.17 KiB) Viewed 8117 times
- george[flytampa]
- Site Admin
- Posts: 3867
Re: [FS9] Mesh compatability
I'll look into it over the next few days.
We do have our own mesh included with the Athens scenery but FS gen is clearly overpowering it.
Maybe if our mesh (athens_mesh_fs9.bgl) is moved into the same folders as fs gen or others it might work better. Just guessing so be careful & I don't have fs gen for fs9 to test just yet.
We do have our own mesh included with the Athens scenery but FS gen is clearly overpowering it.
Maybe if our mesh (athens_mesh_fs9.bgl) is moved into the same folders as fs gen or others it might work better. Just guessing so be careful & I don't have fs gen for fs9 to test just yet.
Re: [FS9] Mesh compatability
Thanks George,
I will do some experimenting later today and get back to you. Currently I have all the hi-res FSG mesh in a folder that has a higher priority (in this case - meaning it is ranked low in the FS9 listing, as I understand mesh works in reverse to normal scenery priority). So it is likely that the FSG mesh is overriding the Athens mesh.
I will do some experimenting later today and get back to you. Currently I have all the hi-res FSG mesh in a folder that has a higher priority (in this case - meaning it is ranked low in the FS9 listing, as I understand mesh works in reverse to normal scenery priority). So it is likely that the FSG mesh is overriding the Athens mesh.
- martin[flytampa]
- Site Admin
- Posts: 5288
Re: [FS9] Mesh compatability
I think the scenery priority doesn't matter for mesh. The highest LOD mesh will override all others. Ours is up-sampled to LOD11.
Default FS9 ATH area has a LOD10 mesh.
Default FS9 ATH area has a LOD10 mesh.
Re: [FS9] Mesh compatability
I think I have fixed this problem. First I moved the file "athens_mesh_fs9.bgl" to my hi-res mesh folder, but this seem to have no effect. Then I remembered a trick I read about years ago that affects the order in which the files are read - I renamed the file to "zz_athens_mesh_fs9.bgl", and now everything seems to look okay. 

- george[flytampa]
- Site Admin
- Posts: 3867
Re: [FS9] Mesh compatability
That's interesting. Are you sure the fs gen mesh is still active too?
I'll try this when I get home. What folder structure did you use?
I'll try this when I get home. What folder structure did you use?
Re: [FS9] Mesh compatability
The folder structure is basically something this:
So I have the higher resolution add-on mesh (10m,19m) loaded first, and the base add-on mesh (38m) loaded last. I did this after reading an interesting article by Holger Sandmann some years ago about mesh priority which works opposite to normal scenery priority. By renaming the files you can also force the order in which the files are read by FS9.
Code: Select all
[Area.053]
Title=HiRes Mesh
Active=TRUE
Layer=53
Local=Addon Scenery\_Mesh\HiRes\
Required=FALSE
.
.
[Area.590]
Title=FlyTampa-Athens_LC
Active=TRUE
Layer=590
Local=Addon Scenery\FlyTampa-Athens_LC\
Required=FALSE
[Area.591]
Title=FlyTampa-Athens
Active=TRUE
Layer=591
Local=Addon Scenery\FlyTampa-Athens\
Required=FALSE
.
.
[Area.685]
Title=Base Mesh
Active=TRUE
Layer=685
Local=Addon Scenery\_Mesh\Base\
Required=FALSE