St Maarten 1.2 Update (FSX)

martin[flytampa]
Site Admin
Posts: 5290

Re: St Maarten 1.2 Update (FSX) Beta

Post by martin[flytampa] » Wed Dec 22, 2010 4:15 am

The maarten_ rwy.bgl file you found will lite it up like a Christmas tree :)

Let me know any other questions you have.
copilot767
Posts: 14

Re: St Maarten 1.2 Update (FSX) Beta

Post by copilot767 » Wed Jan 19, 2011 4:37 pm

Really cool about the update :) But have a little question..

After my update.. The playing dolphins are disappeared (them right before touchdown at rwy 10)

Is it a fail ???


Annother question: Where can I find the RWY.bgl file, that will light up as a christmas tree ??


Chris from Denmark
Lawgiver
Posts: 9

Re: St Maarten 1.2 Update (FSX) Beta

Post by Lawgiver » Fri Jan 21, 2011 11:11 pm

Hi Chris,

The bgl file can be downloaded from this link. Its listed on the second post from Martin. viewtopic.php?f=14&t=3697 Be sure to read the entire topic. It explains further down in the posting that you might have to rename the file for it to work. I havent used it yet. I am finding the low light a challenge. Hope this helps you.

Rob
dima78350
Posts: 2

Re: St Maarten 1.2 Update (FSX) Beta

Post by dima78350 » Sat May 14, 2011 3:38 pm

Hi!I have found a mistake at st barth:
2011-5-14_22-34-46-372.jpg
2011-5-14_22-34-46-372.jpg (146.52 KiB) Viewed 14258 times
MARINE1
Posts: 1

Re: St Maarten 1.2 Update (FSX) Beta

Post by MARINE1 » Fri Jun 24, 2011 2:04 pm

Hi ,MARTIN I,VE GOT ALOT OF YOUR PRODUCTS. I WAS THE GUY WHO A FEW YEARS AGO ASKED YOU TO THINK ABOUT MAKING AN FX. VERSION FOR FLY MIDWAY I,M FROM CHICAGO AN IT,SJUST LIKE MIDWAY GREAT . NOW I SEE YOU BUT AN UPDATE MIDWAY FX. I BOUGHT FLY MIDWAY FOR 2004 AND IT,S MIDWAY COMPLETE. HOW DO I BUT THAT INTO FX, WHEN I TRY TO USE THE UPDATE IT SAYS THERE IS NO FLY TAMPA IN FX, WHAT AM I DOING WRONG! marin1
halo250
Posts: 1

Re: St Maarten 1.2 Update (FSX) Beta

Post by halo250 » Sat Jun 25, 2011 6:35 am

Hello,

I'm new to this forum and I appreciate the work that provided flytampa. :D
Congratulations for making St Maarten complete.
But I always say that the runway in St Barth was flat in FSX and not slightly curved. :shock: My question is if it is possible to make an update that takes the form of the runway exactly like the real? For me, it is very interested in having this detailed because it makes more difficult for the landing. :wink:

In anticipation of your reply, had a wonderful hour simulations.

halo250
martin[flytampa]
Site Admin
Posts: 5290

Re: St Maarten 1.2 Update (FSX) Beta

Post by martin[flytampa] » Tue Jun 28, 2011 7:47 pm

The sloped runway maybe implemented in a future re-make. It wasn't originally because this is something that would not have worked well in FS9 which was important at the time we made this scenery.
duco
Posts: 52

Re: St Maarten 1.2 Update (FSX) Beta

Post by duco » Wed Jun 29, 2011 12:26 pm

Martin whenever you do this update do you think you'll be updating the island in general as well? i was there about a month ago and theres alot of new and tall buildings including the blue mall, cupecoy etc. I know you mentioned updating the ramp to exclude the old terminal so looking forward to that. Now ever since i saw orbx use their people flow i immediately thought FlyTampa needs this for maho beach at st.maarten. Not sure if you guys have looked into that atall but just a thought. Looking forward to the update (whenever it comes). thanks!
Duco
aircanadajet
Posts: 17

Re: St Maarten 1.2 Update (FSX) Beta

Post by aircanadajet » Sun Aug 07, 2011 9:20 pm

Hello, just purchased this add-on, and so far it looks absolutely beautiful, wow. I am just wondering if I need to download this update? I purchased it today August 07 2011. Yhanks.
skyybirds
Posts: 1

Re: St Maarten 1.2 Update (FSX) Beta

Post by skyybirds » Wed Aug 17, 2011 11:18 am

Good afternoon folks,

I just purchased the lovely TNCM Full Package. I see below there is a 1.2 update. Before I go downloading stuff, I just want to make sure that is the latest update or if I need to download multiple updates. My rwy shows as 9. I guess the original download file is not updated.

Thanks :)
Buzzard Sydney
Posts: 31

Re: St Maarten 1.2 Update (FSX)

Post by Buzzard Sydney » Tue Oct 15, 2013 1:55 am

There is a small runway near TNCM and since I downloaded the latest file the runway has trees and a house on it.
Image
Is it due to FTX Global from ORBX or is it an Autogen fault or other reason
Regards
Buzz
David Vega
Posts: 2

Re: St Maarten 1.2 Update (FSX)

Post by David Vega » Tue Oct 15, 2013 6:39 pm

I have the same problem at TFFG. Lots of autogen on the runway. I do have FTX Global.

Thank you for making this update.
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