BDL - Hartford, CT

FlySanJose
Posts: 197

BDL - Hartford, CT

Post by FlySanJose » Wed Jan 23, 2008 6:42 pm

For anyone interested, I just uploaded BDL2008 to Avsim.

http://library.avsim.net/esearch.php?Ca ... LID=116364
Didier Chabanne
Posts: 79

Post by Didier Chabanne » Wed Jan 23, 2008 8:18 pm

Hello

Cool of scenery BDL

thank

CSTT
martin[flytampa]
Site Admin
Posts: 5288

Post by martin[flytampa] » Wed Jan 23, 2008 9:54 pm

Didier Chabanne wrote:Hello
Cool of scenery BDL
thank
End-of-world sirens sound off, everyone take cover! He writes English :)
precious62b
Posts: 41

Post by precious62b » Wed Jan 23, 2008 11:55 pm

LMAO!!!
trioer
Posts: 15

Post by trioer » Thu Jan 24, 2008 1:26 am

On a serious note, very good job, again. Before you know it with your work, we won't need anymore requests. PANC cough cough :)
Silverbud
Posts: 95

Post by Silverbud » Thu Jan 24, 2008 2:58 am

martin[flytampa] wrote:
Didier Chabanne wrote:Hello
Cool of scenery BDL
thank
End-of-world sirens sound off, everyone take cover! He writes English :)
lol =) you gave me a good laugh martin

i think it means that he cares enought about flytampa to actually try to write in english. it s all good =)
M.D.Miron
Posts: 277

Post by M.D.Miron » Thu Jan 24, 2008 11:24 am

Silverbud wrote:
i think it means that he cares enought about flytampa to actually try to write in english. it s all good =)
I would like to see as the next step of his integration into the community, erasing this annoying "non england" stuff which is totally not in place. I, myself, English isn't my native language, but have a lot of respect for this language and do my best to communicate with my fiends here in the English language.
FlySanJose
Posts: 197

Post by FlySanJose » Thu Jan 24, 2008 5:43 pm

Back on topic here people! lol
MidgeyMidget2
Posts: 1235

Post by MidgeyMidget2 » Thu Jan 24, 2008 10:30 pm

ON TOPIC: Thank you very much FlySanJose! Your work is fantastic. Can't wait to see more releases!

OFF TOPIC:
M.D.Miron wrote:
Silverbud wrote:
i think it means that he cares enought about flytampa to actually try to write in english. it s all good =)
I would like to see as the next step of his integration into the community, erasing this annoying "non england" stuff which is totally not in place. I, myself, English isn't my native language, but have a lot of respect for this language and do my best to communicate with my fiends here in the English language.
I couldn't tell. :wink:
Dillon
Posts: 126

Post by Dillon » Fri Jan 25, 2008 12:55 am

Thanks allot for this... This airport was really needed... :wink:
martin[flytampa]
Site Admin
Posts: 5288

Post by martin[flytampa] » Fri Jan 25, 2008 2:16 am

Good work. After looking at it I remembered your question from a while ago about ground texturing the whole airport. Seeing your gate ground-markings you already have mastered the method. Airport ground textures are the same thing, just bigger polygons with larger textures :)
FlySanJose
Posts: 197

Post by FlySanJose » Fri Jan 25, 2008 2:26 am

martin[flytampa] wrote:Good work. After looking at it I remembered your question from a while ago about ground texturing the whole airport. Seeing your gate ground-markings you already have mastered the method. Airport ground textures are the same thing, just bigger polygons with larger textures :)
Are you referring to aprons or grass textures?
M.D.Miron
Posts: 277

Post by M.D.Miron » Fri Jan 25, 2008 5:15 am

FlySanJose wrote:Back on topic here people! lol
Back to topic of course. Excellent work. Well, I guess it wont be before long that your signature will be a full HTML page long :wink: Keep on please the good work 8)

@ MidgeyMidget2, thanks :)
MidgeyMidget2
Posts: 1235

Post by MidgeyMidget2 » Fri Jan 25, 2008 10:09 am

Do you plan on doing a LGB scenery?
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