Hello!
I have been using FT YYZ since the launch, and I am really loving the product. However, I have noticed (particularly on the 24/23 approach) that the frame rates are relatively poor and the lag spikes are pretty rough. Upon further inspection, I believe that the photo real scenery of the native MSFS may be clashing with FT YYZ, causing a large about of object to be present, thus causing the lag spikes due to the load in. I was wondering if this has been addressed, or if there are any work arounds for this issue. I was also wondering if there is a way to "turn off" the photo scenery around YYZ to reduce the number of objects around this problematic area. I will also note that I did download the Canada update (WU11), and when I uninstalled it, a number of the objects were gone. Finally, I was wondering if there will be an update at some point (hopefully soon) to better integrate YYZ into the sim update. I have attached photos displaying the issue I have.
^^Above is the hand crafted hotels meshing with the photo scenery from MSFS
^^Shows the large number of objects in that area
^^After WU11 (Canada) uninstalled, no issues with building clashing
Thanks very much!!
Dustin
[MSFS] Toronto Photoreal Scenery (WU11)/FT mismatch
- panzer2181
- Posts: 19
Re: [MSFS] Toronto Photoreal Scenery (WU11)/FT mismatch
Good afternoon FlyTampa,
Any news in making CYYZ compatible with the latest Sim and World Updates? I am also noticing the same issues as posted above.
Regards,
Any news in making CYYZ compatible with the latest Sim and World Updates? I am also noticing the same issues as posted above.
Regards,