Las Vegas 1.5.1 MSFS Incorrect Elevation (thus bad GS)

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Croniac
Posts: 5

Las Vegas 1.5.1 MSFS Incorrect Elevation (thus bad GS)

Post by Croniac » Fri Aug 27, 2021 5:32 pm

@emilios[flytampa]
Ok, so now the ILS Localizers are good, thats a nice improvement.

But the field elevation is an issue. Since the FlyTampa places the entire facility on a flat plane (as old flight sims would probably want) the 26L and R touch down zones are way too high elevation, and thus the GS kills you.

26L is about 2060 real world, and with the fly tampa mod its closer to 2200.

I know there is an issue with 3rd parties trying to use flat airports in MSFS and I guess the tools don't exist for you to follow the ground contour as the MSFS original airports do, so you have a problem there I bet.

My suggestion would be that since 26L and R are the most commonly used approaches at KLAS, that you should adjust your field elevation to be the touchdown zone elevation of those runways (2060ish feet). This would cause the most commonly used runways to start working properly again. The price would be that the 01/19 runways would be lower than they should be, but this would be better than the current situation for a few reasons...1) If you break out of clouds higher than expected above the ground, you're not dead 2) the 01/19s are RNAV approaches anyhow and expected to be less accurate vertically... 3) 01/19 are less frequently in use.

I hope you'll consider this until there is a way for you to properly set the place up on a slope as it really is.
emilios[flytampa]
Site Admin
Posts: 1425

Re: Las Vegas 1.5.1 MSFS Incorrect Elevation (thus bad GS)

Post by emilios[flytampa] » Tue Aug 31, 2021 9:19 am

I agree, this is a good overview of what’s going on with KLAS 26 runways. There is a wip update which should fix the ILS and glideslope issue, without needing to manipulate the terrain.
emilios[flytampa]
Site Admin
Posts: 1425

Re: Las Vegas 1.5.1 MSFS Incorrect Elevation (thus bad GS)

Post by emilios[flytampa] » Mon Sep 20, 2021 3:37 am

The ILS/GS fix is complete and will be implemented in the next update cycle.
rsm2000e
Posts: 4

Re: Las Vegas 1.5.1 MSFS Incorrect Elevation (thus bad GS)

Post by rsm2000e » Sat Oct 09, 2021 5:02 pm

Even though 1.6 is released via your installer, the MSFS Marketplace is 'stuck' on the old 1.5.x version (?) How can I please get 1.6 so I won't have the GS issue on RWY 26L and R? Please??
AndyM
Posts: 25

Re: Las Vegas 1.5.1 MSFS Incorrect Elevation (thus bad GS)

Post by AndyM » Wed Oct 13, 2021 3:03 am

Unfortunately MS is incredibly slow at updating content in Marketplace, which is why I always buy direct.
Croniac
Posts: 5

Re: Las Vegas 1.5.1 MSFS Incorrect Elevation (thus bad GS)

Post by Croniac » Fri Oct 15, 2021 11:22 am

emilios[flytampa] wrote:
Mon Sep 20, 2021 3:37 am
The ILS/GS fix is complete and will be implemented in the next update cycle.
This finally deployed to Marketplace (1.6.0), but sorry, the GS is not corrected. It is improved a bit, but the GS brings you down right at the beginning of the pavement (in the displaced threshold) of 26R... It does not bring you to the correct touchdown location.

On 26L it brings you down short of the runway in the approach lighting.

The Localizer seems good, its still the GS that is a problem.
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