Runway lights

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jodle
Posts: 11

Runway lights

Post by jodle » Tue Nov 04, 2014 1:45 am

HI!
This is my firs post on this forum! Hello! Thx for great addon.
But
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On prepar3d v2.4 I have some issue with runway lights which looks like candle ;-) Rest (Taxiway, appron) lights works/looks great - natural. Any idea how solve it?
Cheers
Fi5kuS
Posts: 8

Re: Runway lights

Post by Fi5kuS » Thu Nov 06, 2014 10:11 am

Having the same problem as well. Usually by using REX4 texture direct you can modify the appearance of taxi and runway lights, including the PAPI lights. At least on my rig this affects all airports including all Aerosoft airports but it do not affect FlyTampa Copenhagen. Can you please make changes to allow REX4 to install custom textures to this scenery? The PAPI lights are way to blobby and overscaled to enjoy.

Cheers
jodle
Posts: 11

Re: Runway lights

Post by jodle » Thu Nov 06, 2014 3:48 pm

HI!
It doesn't depends on REX texture. On other airports equal Aerosoft ex. EDDM it works good.
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Fi5kuS
Posts: 8

Re: Runway lights

Post by Fi5kuS » Fri Nov 07, 2014 3:12 am

Hm ok. Still, it need to be fixed.
george[flytampa]
Site Admin
Posts: 3868

Re: Runway lights

Post by george[flytampa] » Fri Nov 07, 2014 1:02 pm

We used custom lights rather than the stock halo.bmp that programs like REX edit.

However, there are some alternative lighting styles available here..
viewtopic.php?f=1&t=6104
jodle
Posts: 11

Re: Runway lights

Post by jodle » Sat Nov 08, 2014 3:41 am

OK! Thx for link but I'd like to have some natural lights, no color theme, but more natural (like EDDM)
Gason
Posts: 1

Re: Runway lights

Post by Gason » Wed Nov 12, 2014 2:51 pm

Hello and I really like your add on Airport Copenhagen. Amazing.

But as seen in the images by jodle, the "plumes" or what to call it at the beginning of the runway is annoying.
And when changing to Tower Wiew, all taxilights become sqares all in some sort of "whitedimmed" standing right up in the taxiways.
I did get a better effect (in my opinion) of the runwaylights by install the second one in the tip mentioned by george here.
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