Graphical issues.
Graphical issues.
When flying into CYUL in the NGX using REX and OPUS, the surrounding ground textures around the airport show 1 shade of black, instead in the green terrain textures. Black rectangles will appear on the runway itself as well as very many 3-dimensional greyish-colored x's clustered together in the grassy area near the runway. The jetways will show the unpainted textures as well as some of the world of AI aircraft. I'm pushing a core I7 2600K @ 4.6 GHZ, more than enough DDR3 RAM, and a 780 GTX. Any hint of what might be the problem? I've never had this issue before.
- george[flytampa]
- Site Admin
- Posts: 3871
Re: Graphical issues.
Are the texture issues for a few seconds while the textures load? Or permanent?
DX10 Preview enabled? Disable it.
You might be nearing FSX's 32bit memory limit with all those addons. Have a look in the task manager to see how much memory FSX.exe is using. Any crashing with an 'Out of Memory message'?
Re-installing Montreal & deselecting the hi-res 2048 textures can help.
Post a screenshot if possible.
DX10 Preview enabled? Disable it.
You might be nearing FSX's 32bit memory limit with all those addons. Have a look in the task manager to see how much memory FSX.exe is using. Any crashing with an 'Out of Memory message'?
Re-installing Montreal & deselecting the hi-res 2048 textures can help.
Post a screenshot if possible.
Re: Graphical issues.
Thanks for your reply George. I may very well be nearing FSX's 32 bit limit, however no crashes or crashes with accompanying OOM. The texture issue seems to be in between a few seconds and permanent, sometimes the issue moves around to different areas of the airfield. I have flown the same flight several times before and only recently been having the issue. No DX 10 preview mode. I flew LOWW to LGAV last night and didn't have the same issues. I just recently updated REX to the latest REX Overdrive and Essential HD, I'm wondering if that was a factor?
I will take a screen shot this evening.
Addons in use:
REX
GEX
UTX
EZCA EZDock Camera
Opus
AES
GSX
Track IR 5
I will take a screen shot this evening.
Addons in use:
REX
GEX
UTX
EZCA EZDock Camera
Opus
AES
GSX
Track IR 5
Re: Graphical issues.
Just out of curiosity, what kind of frames are you pulling with all of those? Especially in terminal areas?
Re: Graphical issues.
18-25 in terminal area, 25-37 in departure, 48-60 at cruise. I will copy and past my AVSIM signature later so you can see my system stats.
Re: Graphical issues.
I was thinking this may be a memory leak issue?
- george[flytampa]
- Site Admin
- Posts: 3871
Re: Graphical issues.
I doubt there's a memory leak or I'd have heard more about it.
Try re-installing without the 2048s textures, I think you might just be running too much stuff
Try re-installing without the 2048s textures, I think you might just be running too much stuff

Re: Graphical issues.
For some reason Montreal is the only airport when I get OOM and error messages. Other FlyTampa Airports are fine and so are other airports from big devs.
Re: Graphical issues.
Here is another OOM alternative fix from Kosta: http://kostasfsworld.wordpress.com/2012 ... helperfix/
This is called the "heap limitation fix" and microsoft has provided a one-click auto fix for it on there web site (see link above). FSX users have reported that this has limited or eliminated their OOM issues.
This is called the "heap limitation fix" and microsoft has provided a one-click auto fix for it on there web site (see link above). FSX users have reported that this has limited or eliminated their OOM issues.
Re: Graphical issues.
With the fix I listed from Kosta's website, I was able to fly to CYUL with some dense weather loaded, 2048 textures enabled, fsx.cfg with maxtextureload set to 4096 (for purposes of HD REX clouds). No "slow-to-draw" textures aka black spots, no stutters, frames near 30fps which is great, however I did have a high memory usage warning sound from FSUIPC. I must say this airport looks amazing on approach with winter textures.