Photo Real

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mbell
Posts: 12

Photo Real

Post by mbell » Tue Jan 29, 2013 1:20 am

How do I remove the photoreal around the airport and have just the UTX autogen?
george[flytampa]
Site Admin
Posts: 3870

Re: Photo Real

Post by george[flytampa] » Tue Jan 29, 2013 8:22 am

Remove file Montreal_Photo.bgl.

There maybe be problems though,
mbell
Posts: 12

Re: Photo Real

Post by mbell » Tue Jan 29, 2013 8:51 am

What is the difference between this file and the LM file.
mbell
Posts: 12

Re: Photo Real

Post by mbell » Tue Jan 29, 2013 9:05 am

The reason I asked about the photo real is that the autogrn around the airport is missing in a few areas. Just a flat image of a building. I have all of the UTX products installed. Including UtX North America USA/ Canada.
george[flytampa]
Site Admin
Posts: 3870

Re: Photo Real

Post by george[flytampa] » Tue Jan 29, 2013 9:27 am

ah, that's probably caused by the UT night light orbs.
fakeflyer737
Posts: 60

Re: Photo Real

Post by fakeflyer737 » Tue Jan 29, 2013 11:51 pm

Martin,
Can you fix that problem with AG, a lot of Aerosoft airports do that and it looks terrible when you are on approach, seeing a Ground Textures from GEX with nothing over it, just a blank area, can you fix it?
mbell
Posts: 12

Re: Photo Real

Post by mbell » Wed Jan 30, 2013 1:56 am

The airport is great!
........but I'm not a real fan of photo real. I disabled both photo real files and the UTX railyards reappeared. Which I like better; However there are trees that are "growing" out of the hand placed buildings. Is there any way to fix this?

I like the way the surrounding scenery blends in at Midway and at Tampa.

It would be great if photo real around the airport would be an option. IMHO GEX and UTX have improved so much that some times photo real takes away from realism.
mbell
Posts: 12

Re: Photo Real

Post by mbell » Thu Jan 31, 2013 8:53 am

Martin,

Is there anything I can do about the trees if I disable the photo real bgl's?
george[flytampa]
Site Admin
Posts: 3870

Re: Photo Real

Post by george[flytampa] » Thu Jan 31, 2013 11:16 am

Oh sorry.
Delete all the .agn files in the texture folder.

There maybe some compatibility problems doing this & your on your own with those. Nothing serious though.
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