Update KLAS compatibility with City Update VIII?

Jedi928
Posts: 27

Update KLAS compatibility with City Update VIII?

Post by Jedi928 » Tue Jul 02, 2024 12:55 pm

Hello,
Do you plan an update for FlyTampa-Las Vegas in order to be compatible with City Update VIII?
Regards
FrankGehry
Posts: 46

Re: Update KLAS compatibility with City Update VIII?

Post by FrankGehry » Tue Jul 02, 2024 1:40 pm

Jedi928 wrote: Tue Jul 02, 2024 12:55 pm Hello,
Do you plan an update for FlyTampa-Las Vegas in order to be compatible with City Update VIII?
Regards
If you uninstall the Vegas Strip portion of the City Update, then both can be installed and work together pretty well.
Jedi928
Posts: 27

Re: Update KLAS compatibility with City Update VIII?

Post by Jedi928 » Wed Jul 03, 2024 12:28 am

Thanks, yes i have read this on this forum but it wasn't the question, pretty well doesn't mean full compatible..that's why i would like to know if Flytampa plan an update for FlyTampa-Las Vegas in order to be full compatible with City Update VIII.
george[flytampa]
Site Admin
Posts: 3828

Re: Update KLAS compatibility with City Update VIII?

Post by george[flytampa] » Fri Jul 05, 2024 11:09 am

A compatibility patch will be out in the next 24-48 hours for BMT, SM and Orbx.
Microsoft Marketplace might take a week or two.
Jedi928
Posts: 27

Re: Update KLAS compatibility with City Update VIII?

Post by Jedi928 » Fri Jul 05, 2024 1:08 pm

Very good news thanks for your answer and the patch wil be available for FlyTampa_Universal_MSFS_Setup.exe i suppose...
Best regards
FrattyLight
Posts: 30

Re: Update KLAS compatibility with City Update VIII?

Post by FrattyLight » Tue Jul 09, 2024 11:38 am

Just updated to 2.1 with City Update VIII.

Sphere is fixed.
Most of Asobo's new hotel logos and neon lights are gone, not integrated.
Asobo's MGM Grand Billboard logo is still visible facing South.
New ground textures are still not blended completely. Old, blurry textures still exist.
Terrain is messed up by Flamingo, Mirage, Treasure Island, Wynn.

Would update airport to 2.1, keep city 2.0, and delete Asobo's Las Vegas Strip for now.
danbw9
Posts: 17

Re: Update KLAS compatibility with City Update VIII?

Post by danbw9 » Tue Jul 09, 2024 6:20 pm

Hi guys,

This is how the new update 2.1 looks like with the missing texture on the pyramid on the strip.
This is without the Las Vegas city update..

With the update it is the same too, I checked.

Thanks in advance for any help!
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emilios[flytampa]
Site Admin
Posts: 1623

Re: Update KLAS compatibility with City Update VIII?

Post by emilios[flytampa] » Tue Jul 09, 2024 6:40 pm

That may be conflict with oder packages in the community folder. Try deleting existing vegas packages (airport and city) and re-download v2.1 from the installer.
FrankGehry
Posts: 46

Re: Update KLAS compatibility with City Update VIII?

Post by FrankGehry » Wed Jul 10, 2024 9:20 am

emilios[flytampa] wrote: Tue Jul 09, 2024 6:40 pm That may be conflict with oder packages in the community folder. Try deleting existing vegas packages (airport and city) and re-download v2.1 from the installer.
Any update on how the larger update to Vegas is going?
Mets747
Posts: 9

Re: Update KLAS compatibility with City Update VIII?

Post by Mets747 » Wed Jul 10, 2024 6:29 pm

There are definitely some issues with elevation with the latest city update and the latest FlyTampa version. Hopefully this can be fixed.

- Asobo Las Vegas Strip disabled in content manager.
- Please add city config option to turn on/off certain things for performance.
- Please allow the removal of static aircraft.
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emilios[flytampa]
Site Admin
Posts: 1623

Re: Update KLAS compatibility with City Update VIII?

Post by emilios[flytampa] » Thu Jul 11, 2024 5:11 am

From the tools>Scenery order (WIP), you may drag the *city package to go above the *airport package, and this will sort it temporarily. The new patch I will upload will fix this permanently
Mets747
Posts: 9

Re: Update KLAS compatibility with City Update VIII?

Post by Mets747 » Thu Jul 11, 2024 11:26 am

emilios[flytampa] wrote: Thu Jul 11, 2024 5:11 am From the tools>Scenery order (WIP), you may drag the *city package to go above the *airport package, and this will sort it temporarily. The new patch I will upload will fix this permanently
Where can I find that?
AndyM
Posts: 91

Re: Update KLAS compatibility with City Update VIII?

Post by AndyM » Thu Jul 11, 2024 11:52 am

Mets747 wrote: Thu Jul 11, 2024 11:26 am
emilios[flytampa] wrote: Thu Jul 11, 2024 5:11 am From the tools>Scenery order (WIP), you may drag the *city package to go above the *airport package, and this will sort it temporarily. The new patch I will upload will fix this permanently
Where can I find that?
I believe it's ..... In MSFS, under GENERAL OPTIONS - EXPERIMENTAL - PACKAGE REORDER TOOL, then select to 'ON'
Mets747
Posts: 9

Re: Update KLAS compatibility with City Update VIII?

Post by Mets747 » Thu Jul 11, 2024 12:43 pm

emilios[flytampa] wrote: Thu Jul 11, 2024 5:11 am From the tools>Scenery order (WIP), you may drag the *city package to go above the *airport package, and this will sort it temporarily. The new patch I will upload will fix this permanently
This solved it for me, thanks for the tip!

I'm looking forward to the next update. Any plans on what I mentioned above regarding selectable options? Cheers.
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