Crash to desktop

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Ibber
Posts: 3

Crash to desktop

Post by Ibber » Tue May 01, 2007 9:50 am

Thanks for providing what I think is a magnificiante scenery 8)

Problem is, that my computer crashes to desktop each time I try to load st. Maarten.

Did a normal install, CTD when load
Reinstalled, CTD when load
Reinstalled with manually adding the entry to the sceneru.cfg - CTD when load

There is no problem with any other airport (well haven't checked them all :wink: )

Anyboby with an idea??

Brian - a bit frustrated :?
Ibber
Posts: 3

Post by Ibber » Tue May 01, 2007 2:46 pm

Okay, I have been working on this problem all night and haven't been able to solve the problem.

Have checked AFCAD files - no problem there
Have deleted all scenery.dat and let FS9 reinstall them - not a problem solver
Deleted the FS9.cfg - no a problem solver

When the scenery isn't installed I can get to TNCM - no problem
When scenery is installed all airports in the area makes the sim CTD. Have tried TQPF and TNCE.

If there are some logic in this malfunction please tell me that :D

I do hope the problem is solvable without a reinstall of the sim. I have way to many things installed for that to be fun 8)
martin[flytampa]
Site Admin
Posts: 5290

Post by martin[flytampa] » Tue May 01, 2007 5:59 pm

You have it installed already and simply unchecking the FlyTampa-Maarten entry in the FS Scenery Library lets you go there without crashing?

If thats the case, best is to track it down to the BGL file causing it.

For example: Move all files AF2_***.bgl out of the Addon Scenery/FlyTampa-Maarten/scenery folder. Load and see what happens (with the FlyTampa-Maarten library entry active/checked)

If it crashes, remove also: Traffic_flytampa_aiship_22FG.bgl, FL931250_fill.bgl, HP931250_fill.bgl
Try again.

Please also email me a copy of your scenery.cfg, perhaps I can find some conflict there.
Ibber
Posts: 3

Post by Ibber » Thu May 03, 2007 3:37 pm

Okay... I got it to work. Donno how, and it is a bit odd. I still can't load directly after Seattle. Have to go through a routine of loading a row of airports first. If I don't - CTD

Thanks for a wonderful product! I can live with this for a while, yhen a reinstall might do good :wink:

Brian
Falcon307
Posts: 11

CTD When Loading Terrain

Post by Falcon307 » Thu May 03, 2007 7:34 pm

Have the same problem as Ibber above.

I've tried:
1) Deleting the scenery.cfg entry made during installation and then adding using Settings/Scenery Library. That got the scenery.cfg to the correct layer=
2) Tried removing the six files you mention above.

When I try to go to TFFJ, FS hangs when loading the terrain at 9%. And when I try to go to TNCM, FS crashes through about 10%.

Dave
ecagan
Posts: 4

TNCM CTD also

Post by ecagan » Thu May 03, 2007 10:36 pm

Hi,
I am also experiencing the CTD problem like Ibber and Falcon307. It only happens when I start my flight from TNCM. When landing, it appears to work fine (however the CTD takes a few minutes to occur). I have removed the files and checked my other addons for conflicts per the sticky but all seems well. I have deleted files like you mention above but like the others, it doesn't seem to fix the issue. It appears like the textures have issues loading (they flash all white for a second and then load normally). Then it just freezes up and the screen goes black and crashes. Any ideas on what is causing this?
Eric
Falcon307
Posts: 11

Post by Falcon307 » Fri May 04, 2007 8:29 pm

I have solved my problem and have St. Maarten installed. Very, very nice!

I believe that the problem was/is totally related to FSGlobal 2005. Here's my process:

1) Removed FlyTampa! St. Maarten.
2) Tried going to the default TNCM, which led to a CTD, just as when FlyTampa! was installed.
3) Suspecting FSGlobal, I ran their file fsgmeshcfg.exe to INCLUDE the default mesh files.
4) I could then get to the default TNCM successfully.
5) Re-installed St. Maarten, not allowing it to make the scenery.cfg entry.
6) Added St. Maarten using the scenery library routine. And I also removed the default St. Maarten Aerial Photo figuring it might help, but it didn't.
7) St. Maarten scenery successfully installed with no CTD.
8) Went back and ran the FSGlobal configurator in exclude default mesh.
9) Bam! CTD when go to TNCM.
10) Reran the configurator to include default mesh.
11) Back to all okay!

My conclusion, therefore, is that this is an FSGlobal issue and not a FlyTampa issue.

Dave
ecagan
Posts: 4

May be other compatibility issues too

Post by ecagan » Fri May 04, 2007 9:18 pm

Dave,
It may be more than that. I don't have FS Global but am also experiencing the CTD. Martin from FlyTampa asked me to disable all AI and see if I had issues. I didn't. In my investigation, I have determined my issue to be the BN-2 model I was using for AI. I used the BN-2 Islander by Marcel Kuhnt since it had a St Barth Commuter repaint to it. When it became active in my scenery, it crashed. When I removed the models from FS and restarted, I was able to fly patterns without issues. By chance did you also use this model for AI? My next step is to replace this AI with the Henry T model (even though there isn't a good repaint) and see what happens.
Eric
Falcon307
Posts: 11

Post by Falcon307 » Fri May 04, 2007 9:31 pm

I don't think my crashes were related to AI in any way because they happened trying to load the terrain and before FS got that far.

But my BN-2s at TNCM are all Henry's.

Dave
MD11Forever
Posts: 305

Re: May be other compatibility issues too

Post by MD11Forever » Fri May 04, 2007 11:16 pm

ecagan wrote:Dave,
It may be more than that. I don't have FS Global but am also experiencing the CTD. Martin from FlyTampa asked me to disable all AI and see if I had issues. I didn't. In my investigation, I have determined my issue to be the BN-2 model I was using for AI. I used the BN-2 Islander by Marcel Kuhnt since it had a St Barth Commuter repaint to it. When it became active in my scenery, it crashed. When I removed the models from FS and restarted, I was able to fly patterns without issues. By chance did you also use this model for AI? My next step is to replace this AI with the Henry T model (even though there isn't a good repaint) and see what happens.
Eric
Corrupt textures for an AI plane *will* cause a CTD as you describe. I had a terrible time tracking one of these down a year or so ago.
Mage
Posts: 115

Post by Mage » Sat May 05, 2007 2:44 am

If you're using a flyable aircraft (like Marcel's Islander) for AI you'd be well advised to strip out anything that AI doesn't require. If you also fly the Islander you maybe ought to make two parallel aircraft.

In the AI version you should substitute the air and CFG files for Henry's versions, ensuring that the [lights] and [contact points] sections are from Marcel's CFG so that the planes lights sit where they should and the aircraft sits on the ground properly. You strip out the panel altogether and you can remove redundant entries in the CFG such as checklists etc that AI doesn't use. Pare everything down to the bare essentials and you'll have Marcel's Islander running okay. Also check all the textures - if necessary convert them all to DXT1 or DXT3 using DXTBMP, smaller textures are easier on the rendering.

Marcel's Islander probably doesn't use LOD, most user-flyable planes don't, so it will be rendered at full detail even if it is miles away. In the Caribbean where traffic is thinner that's less of a problem than the USA or Europe.

Now that Martin has created this scenery it might stimulate some interest in making better repaints for the aircraft that serve the real-world airport. I've noticed that popular sceneries often have this effect, people that value realism generally don't suffer poor repaints for too long.
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