MSFS KLAS Delete Static Aircraft
- hawaiianstyle78
- Posts: 12
MSFS KLAS Delete Static Aircraft
How do we delete Static aircraft in KLAS for MSFS? this is annoying. we were able to for P3d. Im using AIG traffic and its overlapping static aircraft of allegiant UPS etc . please add a fix to have the option to delete this ...thank you
Re: MSFS KLAS Delete Static Aircraft
I'm looking for a way to do this too. seeing doubled up aircraft. IS there an FT configurator for MSFS?
Re: MSFS KLAS Delete Static Aircraft
I've been trying to get an answer to this question from FT support for some to now, but they have never provided an answer. I found a way to do it myself via WED for the X-Plane version.
Re: MSFS KLAS Delete Static Aircraft
I would love to know how to remove statics as well.
- hawaiianstyle78
- Posts: 12
Re: MSFS KLAS Delete Static Aircraft
im asking again! how do we delete the static aircraft from Flytampa KLAS? this is getting frustrating?
Re: MSFS KLAS Delete Static Aircraft
I too would love this option. Please help us with this.
Re: MSFS KLAS Delete Static Aircraft
Anyone found an answer?
Re: MSFS KLAS Delete Static Aircraft
I was really hoping that v1.7 would include an option to have no statics.. bump bump, please!!
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: MSFS KLAS Delete Static Aircraft
There's no plan to remove them. What is the problem with them anyway?
if you have overlapping issues, its probably due to bad AI you are using. there are no gates where statics are parked, and these are all remote gates.
if you have overlapping issues, its probably due to bad AI you are using. there are no gates where statics are parked, and these are all remote gates.
Re: MSFS KLAS Delete Static Aircraft
More than anything for me at least is that many of them don't look very good and actually take away from the scenery. Take the Las Vegas Sands B747-400's for instance. The big thing is that they don't actually have a -400 let alone 2 of them and the models look old, not something I'd like to see in MSFS. Then next door at the Janet ramp, many users have actual Janet AI in their sim, so the statics are in the way. The other static bizjets are fine imo. On the other side of the airport, are the Allegiant MD80's looking a bit sad model wise and they also haven't been there for quite a few years now. Over on the cargo ramp are UPS B757's that have passenger windows? The Cargo ramp is very limited in space as it is and would be better if empty so that actual AI could use it.
That's my 2 cents on statics, I would prefer none in every scenery that I buy or have the option for those users who don't have good ai.
That's my 2 cents on statics, I would prefer none in every scenery that I buy or have the option for those users who don't have good ai.
Re: MSFS KLAS Delete Static Aircraft
What Dave is saying is absolutely correct and many of us feel this way. Please at the very least give us an option like other developers do. I absolutely love your sceneries and have spent tons of money going back at least 3 sim versions. Why is it too much to ask for you to just give us an option like other do (and I think you used to).
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: MSFS KLAS Delete Static Aircraft
The MSFS marketplace version will not allow for 'switchable' file versions, so this kind of limits all other shops' versions too. I can review the quality of these items in the scenery and see if they can improved or have some removed.
Re: MSFS KLAS Delete Static Aircraft
That would be most excellent if you could! As for the Marketplace, that right there is the main reason why many users including myself won't buy addon airport sceneries from there.
Re: MSFS KLAS Delete Static Aircraft
One reason to remove the Allegiant aircraft is that they have retired all of thier MD80 fleet, so those are obsolete and unrealistic. Also, I use flightplans for the Janet flights, so when they park at the Janet terminal, they're are doubling up. Looks horrible.emilios[flytampa] wrote: ↑Sat Dec 10, 2022 6:55 am There's no plan to remove them. What is the problem with them anyway?
if you have overlapping issues, its probably due to bad AI you are using. there are no gates where statics are parked, and these are all remote gates.