Vienna Version 2.5 (FSX & P3D2)

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SpartaN
Posts: 148

Re: Vienna Version 2.5 (FSX & P3D2)

Post by SpartaN » Thu Jan 02, 2014 5:05 am

Dear George & Martin,

thanks for this wonderful update.
Excellent textures!
Vienna is becoming one of my favorites lately again.

All the best,

Peter
1thor
Posts: 2

Re: Vienna Version 2.5 (FSX & P3D2)

Post by 1thor » Fri Jan 03, 2014 2:59 pm

hi,

i updated my vienna airport to 2.5.
I can see the billa market but i can t find the Volumetric Grass.
do i have to make additionally corrections ?

thorsten
martin[flytampa]
Site Admin
Posts: 5288

Re: Vienna Version 2.5 (FSX & P3D2)

Post by martin[flytampa] » Fri Jan 03, 2014 7:13 pm

Only thing I can think of is the scenery-complexity slider under FSX-Settings-Scenery is too low. That or you are looking at snow winter... where there isn't meant to be any 3D grass.
1thor
Posts: 2

Re: Vienna Version 2.5 (FSX & P3D2)

Post by 1thor » Sat Jan 04, 2014 7:18 am

hi ,

thanks martin, thats it.
works really fine now.
Goose
Posts: 3

Re: Vienna Version 2.5 (FSX & P3D2)

Post by Goose » Sat Jan 04, 2014 8:01 am

Hi Martin,

do you have any news for my problem.
At the moment I am going to deinstall LOWW and try again with online weather.
After success I am going to reinstall LOWW and see what happens.

Cheers
martin[flytampa]
Site Admin
Posts: 5288

Re: Vienna Version 2.5 (FSX & P3D2)

Post by martin[flytampa] » Sat Jan 04, 2014 11:19 am

Goose wrote:Hi Martin,

do you have any news for my problem.
At the moment I am going to deinstall LOWW and try again with online weather.
After success I am going to reinstall LOWW and see what happens.

Cheers
Yes, try with FlyTampa-Vienna removed from the Scenery Library. I have no clue why it would crash with specific weather and we need to find out if default LOWW works. The only thing I recall now is that LOWW's ATIS used to be the default COMM frequency, so when starting a flight at LOWW the ATIS would pop up automatically. This was in FS9 i think, don't recall seeing that in FSX recently.
cgentil
Posts: 7

Re: Vienna Version 2.5 (FSX & P3D2)

Post by cgentil » Sun Jan 05, 2014 10:27 am

cgentil wrote:
martin[flytampa] wrote:Fixed spacing between TL39/49. This is in the 2.5 update/Installer. If you update before Dec 23 just redownload the Update.
Updated

Seems same:

Image
Anyone?
martin[flytampa]
Site Admin
Posts: 5288

Re: Vienna Version 2.5 (FSX & P3D2)

Post by martin[flytampa] » Sun Jan 05, 2014 1:55 pm

If the edgeline marked below is straight (instead of curved), you have the TL separation update. Measured in 3DMax I get two 36M wide items (wingspan) on each taxiway which leaves around 12-13M of space left in between. The actual wingspan they can handle should be around 46M now.
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cgentil
Posts: 7

Re: Vienna Version 2.5 (FSX & P3D2)

Post by cgentil » Sun Jan 05, 2014 6:06 pm

martin[flytampa] wrote:If the edgeline marked below is straight (instead of curved), you have the TL separation update. Measured in 3DMax I get two 36M wide items (wingspan) on each taxiway which leaves around 12-13M of space left in between. The actual wingspan they can handle should be around 46M now.
See:

Image

Is updated?
martin[flytampa]
Site Admin
Posts: 5288

Re: Vienna Version 2.5 (FSX & P3D2)

Post by martin[flytampa] » Mon Jan 06, 2014 3:12 am

cgentil wrote:Is updated?
Yes
ErikBrouwer
Posts: 2

Re: Vienna Version 2.5 (FSX & P3D2)

Post by ErikBrouwer » Thu Jan 16, 2014 5:13 am

Hi all,

I couldn't find anybody mentioning this before, but with the DX10Fixer and the new Vienna I have completely dark ground textures at Vienna during the night. Is this a known issue, or is there a fix for this?

(Scenery compatibility slider in the Fixer is set to full left (=max))

Thanks for answering,

Erik
martin[flytampa]
Site Admin
Posts: 5288

Re: Vienna Version 2.5 (FSX & P3D2)

Post by martin[flytampa] » Thu Jan 16, 2014 7:19 pm

ErikBrouwer wrote:Hi all,

I couldn't find anybody mentioning this before, but with the DX10Fixer and the new Vienna I have completely dark ground textures at Vienna during the night. Is this a known issue, or is there a fix for this?

(Scenery compatibility slider in the Fixer is set to full left (=max))

Thanks for answering,

Erik
Is the ground completely dark near the terminal as well? It shouldn't be with the DX10 Fixer.
creppel
Posts: 23

Re: Vienna Version 2.5 (FSX & P3D2)

Post by creppel » Mon Jan 27, 2014 3:52 pm

Joker767 wrote:Dear FlyTampa Team,

thank you for this update - was really surprised and delighted, when I discovered this update. Really nice, that you always put Vienna to your actual stand of scenery design technique.

[*]DME is not reading 0 when touching down (offset of about 2 nm) See here & here
There is a fixed afcad for the DME error in the aerosoft forum for the older version.
I hope we will get something again.
clocki
Posts: 47

Re: Vienna Version 2.5 (FSX & P3D2)

Post by clocki » Sun Feb 16, 2014 2:28 pm

I switched over to FSX and with the 2.5 update I noticed on the Skylink 3 gates instead of normally 2. The one is having also a blue ad on the side.

Is there maybe a problem from my side with a distracting file?

PS: Made a short fly over and the airport looks good when coming over from FS9 :)
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