Boston V3 outside the airport not accurate

MidgeyMidget2
Posts: 1235

Post by MidgeyMidget2 » Mon Dec 07, 2009 2:45 pm

George, talk about going above and beyond.

You are a stand-up guy. :wink:
WingZ
Posts: 29

Post by WingZ » Wed Dec 09, 2009 2:25 pm

Wow talk about response...
George somebody was saying that in v2 you had the Zakim Bridge included, which somehow got lost in v3?
MidgeyMidget2
Posts: 1235

Post by MidgeyMidget2 » Wed Dec 09, 2009 5:24 pm

WingZ wrote:Wow talk about response...
George somebody was saying that in v2 you had the Zakim Bridge included, which somehow got lost in v3?
I'm pretty sure the Zakim was never modeled in V2. If it was, holy crap...I completely missed it. If it was modeled, hell, why not model the TD Garden (great place to catch a Bruins game!). :P
Delta777
Posts: 272

Post by Delta777 » Sun Dec 20, 2009 4:44 am

george[flytampa] wrote:I'll be releasing a V3.1 patch within the next few days that will include Fort Independence & a few bug fixes for other issues.

Here's a shot of the fort....
Is it possible to add wintertextures for the grass of Fort Independence?
Delta777
Posts: 272

Post by Delta777 » Sat Jan 02, 2010 5:46 am

Delta777 wrote:
george[flytampa] wrote:I'll be releasing a V3.1 patch within the next few days that will include Fort Independence & a few bug fixes for other issues.

Here's a shot of the fort....
Is it possible to add wintertextures for the grass of Fort Independence?
:)
george[flytampa]
Site Admin
Posts: 3867

Post by george[flytampa] » Sat Jan 02, 2010 5:39 pm

Not really because FSX can't support conditional display/seasons on objects.
Delta777
Posts: 272

Post by Delta777 » Sat Jan 02, 2010 6:22 pm

So also no patch for FS9? :-(
Delta777
Posts: 272

Post by Delta777 » Sat Jan 09, 2010 5:41 pm

Delta777 wrote:So also no patch for FS9? :-(
I guess that means no. :|
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