Hello!
I'm a user who uses a lot of AI traffic and ATC, mainly by 3rd party devs.
There's a few weird bugs within the sydney scenery when it comes to taxiways.
I'm unsure how deep the MSFS2024 SDK goes in erms of taxiway directionality.
One example is AI Traffic arriving on 16R tends to exit either B7 or B8, and then sharply turns onto B9 to access B rather than cross B9 and enter B from the side.
I'm not sure if it's possible to prevent such paths from being generated?
I've plane-spotted and worked around YSSY for many years and know the taxi-paths and routines like the back of my hand, so any assistance I can be I am happy to help.
- Mitch
MSFS 2024 Update
- george[flytampa]
- Site Admin
- Posts: 3868
Re: MSFS 2024 Update
I doubt there's anything we can do our end. The AI in 2020 is just really stupid. In 2024 its reached a new level. I've seen planes landing off runway and turning into terminals at 100knots.
Re: MSFS 2024 Update
I don't think the OP is refering to the in Sim AI. They did say 3rd Party AI, I use BATC which I believe uses information in the scenery to determine taxiway lengths and exits/entries etc.
Re: MSFS 2024 Update
YSSY working in MSFS2024 already?
Patricio Valdes
Patricio Valdes