Toronto MSFS V1.4 / 1.3 released

martin[flytampa]
Site Admin
Posts: 5289

Toronto MSFS V1.4 / 1.3 released

Post by martin[flytampa] » Sun Dec 29, 2024 1:34 pm

Toronto MSFS V1.4

Fixed double ground/lines issue (FS2024)
Fixed taxilight conflicts with other FT airports

Toronto MSFS V1.3

Added Bombardier Facilities (SW)
Revamped taxilights
Fixed 6R/24L Start positions
Added custom ILS
Removed Millardair Hangar logo
Added Signature Flight Support Hangar logo
Fixed tree exclude
Fixed missing Jetway Gate 141
Adjusted Jetway visual and lighting
Adjusted control tower night lighting
Removed Ad from Terminal 3 side window
Updated Floodlights
Updated pavement, runway and marking textures
Replaced 2D with 3D Fences
Increased taxisign brightness
Increased holdlight brightness
Increased Terminal Interior light brightness
Added ON401 billboard
Added gathering-area markigns

Note on FS2024: This version should fix taxilights, issues with grass and snow will be addressed in a future 2024 update.

Install using the Universal Installer.
nickf123@a
Posts: 2

Re: Toronto MSFS V1.3 released

Post by nickf123@a » Sun Dec 29, 2024 4:58 pm

Hi when will the update be out on orbx store plesase
martin[flytampa]
Site Admin
Posts: 5289

Re: Toronto MSFS V1.3 released

Post by martin[flytampa] » Sun Dec 29, 2024 9:06 pm

nickf123@a wrote: Sun Dec 29, 2024 4:58 pm Hi when will the update be out on orbx store plesase
I think its out now on Orbx
Barnes
Posts: 13

Re: Toronto MSFS V1.3 released

Post by Barnes » Sun Dec 29, 2024 11:36 pm

Hi Martin,

Just wanted to report that I'm having some problems with duplicated taxiway and runway markings in MSFS2024 using V1.3.

Thanks,
Dave
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Last edited by Barnes on Fri Jan 10, 2025 8:11 am, edited 2 times in total.
martin[flytampa]
Site Admin
Posts: 5289

Re: Toronto MSFS V1.3 released

Post by martin[flytampa] » Mon Dec 30, 2024 1:20 am

From what I can see in your shot one ground layer isn't rendering. I have no idea why.

If you haven't already, try a clean reinstall of 1.3. Delete the Toronto folder in community and reinstall.

Barnes wrote: Sun Dec 29, 2024 11:36 pm Hi Martin,

Just wanted to report that I'm having some problems with duplicated taxiway and runway markings in MSFS2024 using V1.3.

Thanks,
Dave
akhouzam
Posts: 15

Re: Toronto MSFS V1.3 released

Post by akhouzam » Mon Dec 30, 2024 11:01 am

Thank you so much for updating the scenery as quickly as you did. I am also seeing the exact same issue in MSFS 2024.

I had purchased the software through ORBX. I uninstalled it from the ORBX app, reinstalled it into the MSFS 2020 Community folder (the only option I have). Then I copied the scenery from the 2020 to the 2024 community folder, but it did not resolve the issue.

It seems that this issue is specific to 2024 as the airport renders correctly in 2020.
martin[flytampa]
Site Admin
Posts: 5289

Re: Toronto MSFS V1.3 released

Post by martin[flytampa] » Mon Dec 30, 2024 12:39 pm

Did you also run the previous v1.2 of CYYZ in 2024, without this ground issue?
akhouzam
Posts: 15

Re: Toronto MSFS V1.3 released

Post by akhouzam » Mon Dec 30, 2024 2:35 pm

martin[flytampa] wrote: Mon Dec 30, 2024 12:39 pm Did you also run the previous v1.2 of CYYZ in 2024, without this ground issue?
The issue was also there for me , in addition to all the pyramids on the taxiways. And it is only on certain end of runways. For example, rwy 5 was okay, but the other end, 23 was affected.
Barnes
Posts: 13

Re: Toronto MSFS V1.3 released

Post by Barnes » Mon Dec 30, 2024 2:48 pm

martin[flytampa] wrote: Mon Dec 30, 2024 12:39 pm Did you also run the previous v1.2 of CYYZ in 2024, without this ground issue?
I have completely uninstalled v1.3 and re-installed v1.2.
I am now seeing the same ground issue with v1.2 too...
I am sure that when I initially installed V1.2 when MSFS2024 came out, it was fine - I'm not sure what has changed.
BTW - As a trouble shooting exercise, I have also emptied out my community folder and tried CYYZ by itself, but I still see the issue.
I will try a few other things and see if I can figure out what is going on.
akhouzam
Posts: 15

Re: Toronto MSFS V1.3 released

Post by akhouzam » Mon Dec 30, 2024 3:06 pm

Barnes wrote: Mon Dec 30, 2024 2:48 pm I am sure that when I initially installed V1.2 when MSFS2024 came out, it was fine - I'm not sure what has changed.
I agree when MSFS2024 first came out, there were no issues with 1.2. It was after MSFS Patch 3 that I started to experience the pyramid and the runway issues.
Barnes
Posts: 13

Re: Toronto MSFS V1.3 released

Post by Barnes » Mon Dec 30, 2024 3:11 pm

akhouzam wrote: Mon Dec 30, 2024 3:06 pm
I agree when MSFS2024 first came out, there were no issues with 1.2. It was after MSFS Patch 3 that I started to experience the pyramid and the runway issues.
Ahh, that makes sense. I guess I hadn't been to CYYZ since the latest MSFS patch came out. I assumed that CYYZ v1.3 was causing the issue.
akhouzam
Posts: 15

Re: Toronto MSFS V1.3 released

Post by akhouzam » Mon Dec 30, 2024 3:59 pm

Just wanted to save you some work. :-)
martin[flytampa]
Site Admin
Posts: 5289

Re: Toronto MSFS V1.3 released

Post by martin[flytampa] » Mon Dec 30, 2024 4:04 pm

You mean you only see the double lines in some areas? other areas render the pavement correctly? Can you check this and send a shot of some area you think looks ok. Also, is there some transition where it goes from showing double lines and not. What does the transition look like?
akhouzam wrote: Mon Dec 30, 2024 2:35 pm And it is only on certain end of runways. For example, rwy 5 was okay, but the other end, 23 was affected.
MrSauga
Posts: 4

Re: Toronto MSFS V1.3 released

Post by MrSauga » Mon Dec 30, 2024 4:30 pm

I'm noticing the same things. I did a clean install directly to the MSFS2024 Community folder. Attached are some images. I do find many of the taxi lines are offset from others that are painted underneath. At the end, I turned my season to summer, which is the first image shown, but the same texture issues persist. The triangles are no longer there, so there's that!
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