MSFS version - taxiway edge lights pop-in
MSFS version - taxiway edge lights pop-in
While taxiing around EHAM at night, I noticed that the taxiway edge lights have very noticeable pop-in. Is this something that can be improved?
video: https://streamable.com/1n7h3s
video: https://streamable.com/1n7h3s
Re: MSFS version - taxiway edge lights pop-in
Like in the good old days of P3D..... ;)
Rafael
Rafael
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: MSFS version - taxiway edge lights pop-in
The edgelights have a pretty good viewing distance setup. what value for objects LOD are you using?
Re: MSFS version - taxiway edge lights pop-in
I had Object LOD set to 100. I'll try higher. Is there a recommended level?emilios[flytampa] wrote: ↑Mon Oct 09, 2023 12:48 am The edgelights have a pretty good viewing distance setup. what value for objects LOD are you using?
- emilios[flytampa]
- Site Admin
- Posts: 1626
Re: MSFS version - taxiway edge lights pop-in
100 is pretty good, it shouldnt affect poping in-out much. Do you get similar behavior in other models, like taxisigns, small objects like ground power units etc? or is it only edgelights?
Re: MSFS version - taxiway edge lights pop-in
I don't recall those other objects being an issue, it was just the edge lights that really stood out.emilios[flytampa] wrote: ↑Mon Oct 09, 2023 6:41 am 100 is pretty good, it shouldnt affect poping in-out much. Do you get similar behavior in other models, like taxisigns, small objects like ground power units etc? or is it only edgelights?
- iCatchMyOwnSquid
- Posts: 7
Re: MSFS version - taxiway edge lights pop-in
My LOD is 190 and while most of the edge lights looked fine it seemed like taxiway V had a noticeable pop-in effect IIRC.
Edit: After another flight I saw the issue wasn't restricted to V -- I think the pop-in effect is most noticeable on reflectors.
Edit: After another flight I saw the issue wasn't restricted to V -- I think the pop-in effect is most noticeable on reflectors.
Re: MSFS version - taxiway edge lights pop-in
Indeed, the pop-in on objects happens at other airports... so yes, it's a MSFS issue... I'm up gauging OLOD from 100 to 150... if it makes any difference...
Rafael
Rafael
Re: MSFS version - taxiway edge lights pop-in
Hi!!!
I've indeed set the OLOD from 100 to 150. But the issue is still around. What I figured out, is that the pop-in issue must be related to a specific objects.
Because, when I was taxying, the edge lights were popping in, but in the distance, far away, another taxiway lights were right there already.
Best regards!
Rafael
I've indeed set the OLOD from 100 to 150. But the issue is still around. What I figured out, is that the pop-in issue must be related to a specific objects.
Because, when I was taxying, the edge lights were popping in, but in the distance, far away, another taxiway lights were right there already.
Best regards!
Rafael