Ghost roofs/houses in the North of KMDW

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M.D.Miron
Posts: 277

Ghost roofs/houses in the North of KMDW

Post by M.D.Miron » Sun Feb 19, 2006 2:20 pm

Dear Martin,

Totally astonished by your LOWW scenery, I almost instantly purchased KMDW. And again, my appreciation and respects.

Now, a problem. I have noticed the following: if in the south all the building around the airport are fine, in the north, the are simply "ghosts" as the two screenies show. I went thru the manual. Both BLD_flytampa_kmdw and ...kmdwlm are in Flytampa/texture directory.
BTW, I didn't run KORD tweak upon installation as i didn't understood totally its function.

How can I "render to life again" these buildings Martin? Thanks in advance your answer.

Miron
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Spidious
Posts: 4

Post by Spidious » Sun Feb 19, 2006 3:41 pm

Sure you just didn't land at area 51 ? :D
martin[flytampa]
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Posts: 5290

Post by martin[flytampa] » Sun Feb 19, 2006 4:01 pm

I believe the autogen Textures weren't copied.

Go to the folder where you installed Midway, there should be a folder called:

/autogen_texture

with files and instructions what to do.
M.D.Miron
Posts: 277

Post by M.D.Miron » Mon Feb 20, 2006 3:11 am

martin[flytampa] wrote:I believe the autogen Textures weren't copied.

Go to the folder where you installed Midway, there should be a folder called:

/autogen_texture

with files and instructions what to do.
Matter solved Martin, thanks for your prompt reply.

Miron
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