FlyCopenhagen Updates [MSFS]

RobbanS
Posts: 11

Re: FlyCopenhagen Updates [MSFS]

Post by RobbanS » Fri Nov 19, 2021 4:24 pm

Anything new regarding getting rid of the static aircraft?
ferox113
Posts: 6

Re: FlyCopenhagen Updates [MSFS]

Post by ferox113 » Mon Nov 22, 2021 12:48 pm

RobbanS wrote: Fri Nov 19, 2021 4:24 pm Anything new regarding getting rid of the static aircraft?
I have tried raising their awareness of the issue, including planting seeds towards an update, including the E-gates, through their support e-mail. They do not react to that either, so I guess this is a dead-end.
RobbanS
Posts: 11

Re: FlyCopenhagen Updates [MSFS]

Post by RobbanS » Wed Nov 24, 2021 3:14 pm

ferox113 wrote: Mon Nov 22, 2021 12:48 pm
RobbanS wrote: Fri Nov 19, 2021 4:24 pm Anything new regarding getting rid of the static aircraft?
I have tried raising their awareness of the issue, including planting seeds towards an update, including the E-gates, through their support e-mail. They do not react to that either, so I guess this is a dead-end.
Somebody just released a mod on flightsim.to that will address this issue. Havnt tried it yet, but im sure it will work!

https://flightsim.to/file/23926/ekch-co ... unofficial
Gstove
Posts: 5

Re: FlyCopenhagen Updates [MSFS]

Post by Gstove » Fri Feb 04, 2022 4:35 am

The new Copenhagen update (just arrived for Xbox) looks fantastic, love the static aircraft!

Works beautifully on the Xbox.

I operate out of here in real life and the quality of this airport is first rate.
Gstove
Posts: 5

Re: FlyCopenhagen Updates [MSFS]

Post by Gstove » Fri Feb 04, 2022 4:37 am

Er!k wrote: Sun Nov 14, 2021 1:57 pm In fact, I really like the statics! Better then landing into a deserted airport!
I agree. I have lvfr static aircraft and it’s a real shame when some developers block them.

Flying into empty or dead airports or airports full of fake asobo liveries is unrealistic and ruins the immersion.
RobbanS
Posts: 11

Re: FlyCopenhagen Updates [MSFS]

Post by RobbanS » Wed Feb 16, 2022 6:36 am

I use AIG for the traffic. Makes all the difference in the world.
I could never go back flying without it!
SK10
Posts: 5

Re: FlyCopenhagen Updates [MSFS]

Post by SK10 » Wed Apr 06, 2022 4:17 am

ferox113 wrote: Mon Nov 22, 2021 12:48 pm
RobbanS wrote: Fri Nov 19, 2021 4:24 pm Anything new regarding getting rid of the static aircraft?
I have tried raising their awareness of the issue, including planting seeds towards an update, including the E-gates, through their support e-mail. They do not react to that either, so I guess this is a dead-end.
Which I think its a shame, why having a public forum just to ignore posts...
Had the same experience here, expected better from FlyTampa.
emilios[flytampa]
Site Admin
Posts: 1626

Re: FlyCopenhagen Updates [MSFS]

Post by emilios[flytampa] » Thu Apr 07, 2022 8:39 am

Our choice is to keep the static aircraft for now, so this will not change until further notice.
Regarding general airport updates (ie E gates), these are always ongoing until they reach a stage where they can be meaningful enough for a release.
opac
Posts: 7

Re: FlyCopenhagen Updates [MSFS]

Post by opac » Fri Apr 22, 2022 4:19 am

Then I will recommend online flyers to use this mod which removes static aricrafts: https://flightsim.to/file/23926/ekch-co ... unofficial

Only drawback is that if you are assigned a gate which previous had static aircraft, ramp service will not work, ground power, jetway, baggage cart etc.
WebMaximus
Posts: 161

Re: FlyCopenhagen Updates [MSFS]

Post by WebMaximus » Wed Apr 27, 2022 12:46 pm

emilios[flytampa] wrote: Thu Apr 07, 2022 8:39 am Our choice is to keep the static aircraft for now, so this will not change until further notice.
Regarding general airport updates (ie E gates), these are always ongoing until they reach a stage where they can be meaningful enough for a release.
Hi there Emilios,

I'm sorry to hear this. I've been a customer of yours for many years now and what I really appreciate and always did with your products is first of all how generally awesome they are visually but secondly, how you guys so many times have provided your users with quick fixes to address certain issues.

So, with this said and after already trying the patch over at flightsim.to someone else suggested in a previous post only to discover how it no longer works with the most recent versions of MSFS, I'm stuck and sorry to realize after reading this comment of yours how it looks me and others not liking the static aircraft models are left out in the cold for the foreseeable future.

I hope you can reconsider this decision of yours and in all honesty, I don't really see the need for static aircraft models in a 2022 flight simulator such as MSFS where people can get aircraft around them at airports in so many different ways. If they so wish. Without using static models.

If you for whatever reason still insist on having these static aircraft models, at least provide us with a config tool where people can choose for themselves if they want these models or not. The way it is now, these models will as already mentioned by others cause nothing but harm for all of us flying online and I suppose also for those who prefer using one of the traffic options built-in. Such as traditional AI traffic or live traffic.

Thanks in advance,

Richard Åsberg
AD1975uk
Posts: 2

Re: FlyCopenhagen Updates [MSFS]

Post by AD1975uk » Sun Sep 18, 2022 2:43 pm

I have posted in the main forum below on this topic. Currently this airport, along with Athens and Vegas do not work as they should on SU10 Beta. This will need looking into as CTDs are common when taxing with an A320 or larger plane.
Bargib
Posts: 11

Re: FlyCopenhagen Updates [MSFS]

Post by Bargib » Sat Sep 24, 2022 5:04 am

I also keep crashing with the final SU10 version
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