FS2020 vs P3dV5 which is Better for FT?
FS2020 vs P3dV5 which is Better for FT?
From a scenery developer point of view, Does MS2020 allow for better, clearer and smoother add on airports or will users see the same result in P3D vs FS2000. Right now I am heavily invested in P3DV5 and want to know if FS2020 is the way to go going forward.
Re: FS2020 vs P3dV5 which is Better for FT?
Just my 2 cents, everyone will say something different, personally, I have used both P3D and MSFS, I have a lot of FT sceneries and have found better performance and visual quality and realism in the MSFS versions and I see it getting better as the SDK progresses.
*before someone else comments, is this the right time to jump from P3D to MSFS? Depends what you want from a sim, if it's commercial airline flying then now is probably a bit to early, unless you are happy just flying a A320neo and maybe the CJ4*
*before someone else comments, is this the right time to jump from P3D to MSFS? Depends what you want from a sim, if it's commercial airline flying then now is probably a bit to early, unless you are happy just flying a A320neo and maybe the CJ4*
Re: FS2020 vs P3dV5 which is Better for FT?
I was not intending to leave P3Dv4 behind, but when I got in the alpha I was impressed... Did not start P3D anymore although alpha was full of issues. I was missing an airliner, and decided to take the C152 flying lessons. Really enjoyed them. Since then I got hooked by the FlyByWire A320, and at that point I started to build up scenery again. Most of the time is spent in the air and out-of-the-box 3rd party scenery blends in nice (you don't see where payware starts and stops), you can navigate using roads and rivers, real weather... Sloped terrain, runways, taxiways. Copenhagen offers me much more immersion in MSFS...