Sydney V2 released

george[flytampa]
Site Admin
Posts: 3868

Re: Sydney V2 released

Post by george[flytampa] » Wed Oct 21, 2020 12:15 am

trisho0 wrote: Wed Oct 21, 2020 12:12 am Question: the SODE xml file YSSY v1 FSX is exactly the same as the SODE xml file YSSY v2 P3Dv4.5?
No. We never made a SODE for V1. You must of installed it from a third party.
trisho0
Posts: 338

Re: Sydney V2 released

Post by trisho0 » Wed Oct 21, 2020 12:20 am

george[flytampa] wrote: Wed Oct 21, 2020 12:15 am
trisho0 wrote: Wed Oct 21, 2020 12:12 am Question: the SODE xml file YSSY v1 FSX is exactly the same as the SODE xml file YSSY v2 P3Dv4.5?
No. We never made a SODE for V1. You must of installed it from a third party.
I understand, thanks George. Congrats! for the new YSSY v2.
Also, I found empty the D:\Lockheed Martin\Prepar3D v4\FlyTampa\Sydney\scripts\texture folder. Is it normal?
george[flytampa]
Site Admin
Posts: 3868

Re: Sydney V2 released

Post by george[flytampa] » Wed Oct 21, 2020 12:25 am

trisho0 wrote: Wed Oct 21, 2020 12:20 am
george[flytampa] wrote: Wed Oct 21, 2020 12:15 am
trisho0 wrote: Wed Oct 21, 2020 12:12 am Question: the SODE xml file YSSY v1 FSX is exactly the same as the SODE xml file YSSY v2 P3Dv4.5?
No. We never made a SODE for V1. You must of installed it from a third party.
I understand, thanks George. Congrats! for the new YSSY v2.
Also, I found empty the D:\Lockheed Martin\Prepar3D v4\FlyTampa\Sydney\scripts\texture folder. Is it normal?
Yep. There used to be Wet Effect textures in there but I switched to SODE at the last minute because of bugs in the LUA scripting.
trisho0
Posts: 338

Re: Sydney V2 released

Post by trisho0 » Wed Oct 21, 2020 11:39 am

george[flytampa] wrote: Wed Oct 21, 2020 12:25 am
trisho0 wrote: Wed Oct 21, 2020 12:20 am
george[flytampa] wrote: Wed Oct 21, 2020 12:15 am

No. We never made a SODE for V1. You must of installed it from a third party.
I understand, thanks George. Congrats! for the new YSSY v2.
Also, I found empty the D:\Lockheed Martin\Prepar3D v4\FlyTampa\Sydney\scripts\texture folder. Is it normal?
Yep. There used to be Wet Effect textures in there but I switched to SODE at the last minute because of bugs in the LUA scripting.
OK, if another update becomes available I will uninstall the v2 first. So, the new Installer will start from scratch.
mozart
Posts: 31

Re: Sydney V2 released

Post by mozart » Sun Dec 06, 2020 12:31 pm

Great stuff!

Just one question: I changed the ADE for v1, only airline assignments to gates, nothing else. Will the old file work also for v2? I understand that I'd need to add the new parking stands by the tower and make changes to Gate 10, but I rather do that than go through the full works of all my airline assignments again.

Thanks,
Chris
george[flytampa]
Site Admin
Posts: 3868

Re: Sydney V2 released

Post by george[flytampa] » Sun Dec 06, 2020 12:44 pm

mozart wrote: Sun Dec 06, 2020 12:31 pm Great stuff!

Just one question: I changed the ADE for v1, only airline assignments to gates, nothing else. Will the old file work also for v2? I understand that I'd need to add the new parking stands by the tower and make changes to Gate 10, but I rather do that than go through the full works of all my airline assignments again.

Thanks,
Chris
It will probably work, but I wouldn't recommend it.
OmniAtlas
Posts: 20

Re: Sydney V2 released

Post by OmniAtlas » Fri Dec 25, 2020 6:20 am

Hi - I have Sydney V1

V2 looks impressive; thinking of upgrade but would also like to know if there will be an upgrade path for P3D to MSFS or will we have to purchase new again when YSSY for MSFS is released?

Thank you,

Ben
Post Reply