Sydney V2 Update P3D V4 Texturing Issues/General Issues
- george[flytampa]
- Site Admin
- Posts: 3868
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
We are looking into it and talking to Orbx
- Interceptor650
- Posts: 4
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
Thanks !
In the meantime, just for testing I have uninstalled ORBX AU completely and that also doesn't solve the problem.
Mike
- george[flytampa]
- Site Admin
- Posts: 3868
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
Starting to find ways to potentially rectify the ground popping. Below is a replacement file that should help for now. I have something more robust in mind for the patch/installer update.
Copy the attached file into YourP3D4.5\Flytampa\Sydney folder. Overwrite original.
Copy the attached file into YourP3D4.5\Flytampa\Sydney folder. Overwrite original.
- Attachments
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- ADEX_YSSY_GL_2020.bgl
- (95.2 KiB) Downloaded 431 times
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
For me, I am waiting on 5.1. Will hold off installing this until 5.1 is out. Being that you have a "shader" included for a future version leads me to believe you have a beta of 5.1 and have got the scenery set up for it. That tells me we must be close to release. Once out, its a full clean out of the computer and start from scratch on 5.1.george[flytampa] wrote: ↑Fri Oct 02, 2020 7:27 pm The trees, I know, they look bad in V4. The shader is for a future version of P3D. I didn't want separate files for old versions.
Why are you sticking with V4? If you don't mind me asking.
- Interceptor650
- Posts: 4
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
Thanks ! That has cured it.george[flytampa] wrote: ↑Sun Oct 04, 2020 8:48 am Starting to find ways to potentially rectify the ground popping. Below is a replacement file that should help for now. I have something more robust in mind for the patch/installer update.
Mike
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
That ADEX file seemed to stop the flickering which is great so i guess whats left are the smaller little fixes and shader which will come maybe with the update soon?
Thanks George
Thanks George
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
I too have the ground flickering issue, which frankly is a a pain. I plan to stick with V4.5 because there are no CTD with OOM errors which I continually got with V5, so a fix would be very welcome indeed. The advertising does indicate that the scenery is compatible with V 4.5...
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
Fixed it for me, thanks!george[flytampa] wrote: ↑Sun Oct 04, 2020 8:48 am Starting to find ways to potentially rectify the ground popping. Below is a replacement file that should help for now. I have something more robust in mind for the patch/installer update.
Copy the attached file into YourP3D4.5\Flytampa\Sydney folder. Overwrite original.
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
Thank you for this fix! You guys do a top job getting on top of things.
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
Working now with the fixed AFCAD. Looking forward to seeing the other fixes make it into the patch. It would be great to see some alternate tree textures which look decent in P3D v4 uploaded to the forums if the installer files have to be unified.
- Daniel Kamer
- Posts: 2
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
Hi,
I also had the problem where all the ground textures disappear.
I have Orbx AU v2 installed as an add on library.
I managed to overcome the problem by:
1. Changing the 3 files in the AU v2 too "off"
ADE_FTX_AUS_YSSY.off
ADE_FTX_AUS_YSSY_CVX.off
FTX_AUS_YSSY_objects.off
2. Changing the order in Orbx central like in the picture below:
I also had the problem where all the ground textures disappear.
I have Orbx AU v2 installed as an add on library.
I managed to overcome the problem by:
1. Changing the 3 files in the AU v2 too "off"
ADE_FTX_AUS_YSSY.off
ADE_FTX_AUS_YSSY_CVX.off
FTX_AUS_YSSY_objects.off
2. Changing the order in Orbx central like in the picture below:
- Attachments
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- Capture.JPG (96.07 KiB) Viewed 8302 times
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
Hi everyone, I am having an issue with floating objects after installing YSSY 2.1 on P3DV4.5.
See screenshots. Can anyone suggest a suitable fix?
See screenshots. Can anyone suggest a suitable fix?
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- YSSY3.JPG (58.44 KiB) Viewed 8158 times
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- YSSY2.JPG (71.42 KiB) Viewed 8158 times
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- YSSY1.JPG (84.93 KiB) Viewed 8158 times
Re: Sydney V2 Update P3D V4 Texturing Issues/General Issues
I am wondering if anyone can assist because I am still having issues with floating objects in Sydney on P3DV4.5
I checked P3D Client and I have included the versions for you to review in the screenshots attached to this reply. I believe this means I have the latest Hotfix?
Lastly, there still seems to be an issue between the base Orbx textures conflicting with Fly Tamps Sydney on the runways and taxiways. See screenshots where for some views i get the default markings and on other views i get the Fly Tampa textures. I have placed Fly Tampa at the top of my insertion point in the Orbx settings (see screenshot).
I would really appreciate any advice on how to fix this once and for all.
Many thanks!!
- Attachments
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- Default runway and taxiways different angle.JPG (457.21 KiB) Viewed 5989 times
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- Default runway and taxiways.JPG (595.87 KiB) Viewed 5989 times
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- P3DV4.5.JPG (91.34 KiB) Viewed 5989 times
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- Floating Objects.JPG (974.28 KiB) Viewed 5989 times