Midway 2.0 - Parking Types?

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jordanal
Posts: 25

Midway 2.0 - Parking Types?

Post by jordanal » Mon Apr 04, 2011 2:13 pm

Is it just me, or are all the terminal parking spots set to type Cargo instead of Gate? Was this intentional?
martin[flytampa]
Site Admin
Posts: 5290

Re: Midway 2.0 - Parking Types?

Post by martin[flytampa] » Tue Apr 05, 2011 9:30 pm

Intentional yes. With regular "Gate" we cannot exclude the generic service vehicles from appearing inside walls or clashing with jetways. The Ramp_Mil_Cargo being used should not affect AI behaviour.
jordanal
Posts: 25

Re: Midway 2.0 - Parking Types?

Post by jordanal » Wed Apr 06, 2011 8:53 am

Ah, that makes sense and is appreciated. My only issue with that solution is that it makes it terribly difficult to slect a proper starting spot when starting a flight. Does this not also affect AI? Obviously they're parking OK as seen in the session, but it makes you wonder what gate sorting is going underneath.
martin[flytampa]
Site Admin
Posts: 5290

Re: Midway 2.0 - Parking Types?

Post by martin[flytampa] » Wed Apr 06, 2011 5:10 pm

I haven't noticed any side effects. Airline Codes are still still used for sorting.

The thing with the generic airport vehicles is that there is no way to exclude them from "Gates". Its either this solution or turning the Airport Veh slider off.
MidgeyMidget2
Posts: 1235

Re: Midway 2.0 - Parking Types?

Post by MidgeyMidget2 » Sat Jul 02, 2011 7:49 am

yellowwater11 wrote:the inevitable result of social development!
SMH at these spammers. At first I was impressed with what seemed to be "contextual posting" to make it seem like they blend in but now...lol
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