Midway 2.0 - Parking Types?
Midway 2.0 - Parking Types?
Is it just me, or are all the terminal parking spots set to type Cargo instead of Gate? Was this intentional?
- martin[flytampa]
- Site Admin
- Posts: 5290
Re: Midway 2.0 - Parking Types?
Intentional yes. With regular "Gate" we cannot exclude the generic service vehicles from appearing inside walls or clashing with jetways. The Ramp_Mil_Cargo being used should not affect AI behaviour.
Re: Midway 2.0 - Parking Types?
Ah, that makes sense and is appreciated. My only issue with that solution is that it makes it terribly difficult to slect a proper starting spot when starting a flight. Does this not also affect AI? Obviously they're parking OK as seen in the session, but it makes you wonder what gate sorting is going underneath.
- martin[flytampa]
- Site Admin
- Posts: 5290
Re: Midway 2.0 - Parking Types?
I haven't noticed any side effects. Airline Codes are still still used for sorting.
The thing with the generic airport vehicles is that there is no way to exclude them from "Gates". Its either this solution or turning the Airport Veh slider off.
The thing with the generic airport vehicles is that there is no way to exclude them from "Gates". Its either this solution or turning the Airport Veh slider off.
- MidgeyMidget2
- Posts: 1235
Re: Midway 2.0 - Parking Types?
SMH at these spammers. At first I was impressed with what seemed to be "contextual posting" to make it seem like they blend in but now...lolyellowwater11 wrote:the inevitable result of social development!