RAM

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bearcaat12
Posts: 7

RAM

Post by bearcaat12 » Sat Dec 27, 2008 5:00 pm

is 1 GB enough to run TNCM or SFO well?
Edge
Posts: 226

Post by Edge » Sat Dec 27, 2008 9:43 pm

Use at least 2 GB's of RAM these days. :wink:
paavo
Posts: 1612

Post by paavo » Sat Dec 27, 2008 10:26 pm

Try the freeawre KBOS, if it works with that then you should be ok, but as Edge stated, go with at least 2 gigs.
tbmavengerstuka
Posts: 118

Post by tbmavengerstuka » Sun Dec 28, 2008 12:40 pm

Edge wrote:Use at least 2 GB's of RAM these days. :wink:
Unless you have XP 32 edition, in which case 2 gigs is optimal. XP doesn't recognize more than 2 gigs ( or doesn't utilize in many systems). If it's vista, at least 2 is correct.
thepilot
Posts: 27

Re: RAM

Post by thepilot » Mon Dec 29, 2008 1:38 pm

bearcaat12 wrote:is 1 GB enough to run TNCM or SFO well?
I think so. Both are not hard on frames at all. :)
But it's generally advisable to use 2GB, shouldn't be too expesive in these days.
jan
Posts: 94

Post by jan » Tue Dec 30, 2008 10:52 am

tbmavengerstuka wrote:Unless you have XP 32 edition, in which case 2 gigs is optimal. XP doesn't recognize more than 2 gigs ( or doesn't utilize in many systems). If it's vista, at least 2 is correct.
Not entirely true - under WinXP 32, any single application can allocate up to 2 Gigs of memory, with the OS itself technically being able to adress up to 4 Gigs (Unless you run some Server version of XP). See this link for more info: http://www.microsoft.com/whdc/system/pl ... AEmem.mspx
tbmavengerstuka
Posts: 118

Post by tbmavengerstuka » Tue Dec 30, 2008 3:42 pm

jan wrote:
tbmavengerstuka wrote:Unless you have XP 32 edition, in which case 2 gigs is optimal. XP doesn't recognize more than 2 gigs ( or doesn't utilize in many systems). If it's vista, at least 2 is correct.
Not entirely true - under WinXP 32, any single application can allocate up to 2 Gigs of memory, with the OS itself technically being able to adress up to 4 Gigs (Unless you run some Server version of XP). See this link for more info: http://www.microsoft.com/whdc/system/pl ... AEmem.mspx
I knew someone would say somethign about that. Here was my source:

http://msdn.microsoft.com/en-us/library/aa366778.aspx

but as a default, flight sim can only use up to 2 according to what you're saying?
jan
Posts: 94

Post by jan » Tue Dec 30, 2008 4:08 pm

That's correct sir. Unless you apply the 3GB patch as outlined in the link I've posted earlier, WinXP can allocate a maximum of 2 Gigs of adress space to any individual application. We're both kinda right in the end.
paavo
Posts: 1612

Post by paavo » Tue Dec 30, 2008 6:41 pm

jan wrote:That's correct sir. Unless you apply the 3GB patch as outlined in the link I've posted earlier, WinXP can allocate a maximum of 2 Gigs of adress space to any individual application. We're both kinda right in the end.
4 gigs for me shows up as 2.7 in dxdiag.
jan
Posts: 94

Post by jan » Wed Dec 31, 2008 3:29 am

paavo wrote:4 gigs for me shows up as 2.7 in dxdiag.
That's a BIOS thing, the system keeps a certain amount of memory hidden from the OS to be able to do some caching and mirroring work without the OS weaving it's BSOD magic on it. The size of that memory space corresponds with the size of your gfx card's RAM and a few other things, thats why some people will find WinXP reporting anything from 3,5 to 3,0 Gigs or even less like in your case. Blame it on the x86 system architecture.
BOOM
Posts: 67

Post by BOOM » Wed Jan 28, 2009 3:35 pm

I remember trying to boost my xp 32 to 3gig of ram,the pc wouldn't even boot-up :-(
paavo
Posts: 1612

Post by paavo » Wed Jan 28, 2009 4:20 pm

jan wrote:
paavo wrote:4 gigs for me shows up as 2.7 in dxdiag.
That's a BIOS thing, the system keeps a certain amount of memory hidden from the OS to be able to do some caching and mirroring work without the OS weaving it's BSOD magic on it. The size of that memory space corresponds with the size of your gfx card's RAM and a few other things, thats why some people will find WinXP reporting anything from 3,5 to 3,0 Gigs or even less like in your case. Blame it on the x86 system architecture.
I thought it was a limitation of a 32 bit OS.
tbmavengerstuka
Posts: 118

Post by tbmavengerstuka » Thu Jan 29, 2009 10:59 pm

paavo wrote:
jan wrote:
paavo wrote:4 gigs for me shows up as 2.7 in dxdiag.
That's a BIOS thing, the system keeps a certain amount of memory hidden from the OS to be able to do some caching and mirroring work without the OS weaving it's BSOD magic on it. The size of that memory space corresponds with the size of your gfx card's RAM and a few other things, thats why some people will find WinXP reporting anything from 3,5 to 3,0 Gigs or even less like in your case. Blame it on the x86 system architecture.
I thought it was a limitation of a 32 bit OS.
as did i
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