Why no new scenerys??? very curious

bkircher
Posts: 66

Why no new scenerys??? very curious

Post by bkircher » Sun Sep 16, 2007 2:10 am

I do remeber flytampa saying that there would be a patch for tncm after the sdk sp1 was released. now that it is released, and still today we dont have one, i seriously ever doubt that there will be any fsx scenerys from flytampa unfortunatly. it seems all flytampa will do with fsx is complain rather than continue to make scenerys for the game. i would almost go as far to say that flytampa is dead until fs11, maybe even perminatly. things are just to hard to do nowadays, according to flytampa.

i believe that it was flytampa that was complaining about there being no way to create afcads for the airports, well now there are 2 different programs that do just that job. one freeware and one payware. both equally good.

i also think they were complaing about the original sdk, and how it sucked. well now there is skd sp1, and other groups seem to be ok with it and are making scnereys for it.

i think that they were also mentioning that the round earth was a problem. doesnt look like it, seeing other groups make things with the round earth.

you guys are gonna really hate this, but guys seriously u need to get over the fact that in fsx things are different than fs9 and that it might be harder. My mom would tell me that if something is really hard and i hated to do it, she would say just get over it and "do it to the best of ur ability."
Precalculus is a very hard subject for me in school. even though it is hard, you cant just quit, ull fail the class, you have to keep trying ur best.

i know people are going to hate me for posting this, but u do all have to agree with me that it seems that flytampa is complaing alot about fsx and not making anything, where as other groups are in full swing with fsx releasing scenerys for it.

you have to see my point of view.

Sorry for the b***h session, but i must speek my mind, and i have keep my mouth shut for a long time and couldnt keep it shut any longer.

bkircher
skydvdan
Posts: 2121

Post by skydvdan » Sun Sep 16, 2007 2:20 am

Here's an idea, since you have no idea what you're talking about why don't you just keep your mouth shut. FT only had issues in the beginning. The post that you're referring to is from almost a year ago. As you stated in your very own post alot has happened in a year. And how long do you think it takes to make a scenery? Get a clue kid and stop trying to get attention from people.
martin[flytampa]
Site Admin
Posts: 5288

Post by martin[flytampa] » Sun Sep 16, 2007 3:11 am

bkircher: Thing is I am not in school anymore.... and as you will see later on, the good thing about being past school is that you get to do whatever you want in life.

FSX to me isn't a new challenge that I must master. As far as I'm concerned it is simply a Sim which isn't ready to handle complex airport Addons + AI traffic with the latest hardware. I'm sure there are plenty of designer who disagree and they'll be more then happy to make your FSX addons.

Don't take this the wrong way: Stay in school and away from drugs. Once you're past that phase you'll enjoy endless freedom.

Oh, and the reason the TNCM-FSX "preliminary" is not updated, is because it doesn't need an update. It looks and performs better then what some people maybe offering as "ultra amazing FSX exclusive scenery".
BodoM
Posts: 39

Post by BodoM » Sun Sep 16, 2007 6:01 am

Hi Martin,

as I am reading this topic I am curious if you planning to do more FS9 projects and/or already working on a new one?
martin[flytampa]
Site Admin
Posts: 5288

Post by martin[flytampa] » Sun Sep 16, 2007 6:31 am

BodoM wrote:as I am reading this topic I am curious if you planning to do more FS9 projects and/or already working on a new one?
Yep, FSX-only-KLAX. Just kidding :P


If I am releasing anything, a FS9 version is guaranteed to happen. FSX version perhaps. Doing complex airport addons for FSX isn't as much of a technical difficulty anymore (SP1/TNCM), as it is a question of me not seeing much sense in doing them until the hardware can run them + AI.
WAD3
Posts: 23

Post by WAD3 » Mon Sep 17, 2007 6:56 am

It's funny any large airports are being done for FS9 ala Sim-Wings EGLL. All FSX airports so far are small. I keep buying FS9 airports and I really dont feel like I am missing out with FSX. Saved myself 50 bucks.

Anyway love your airports and Fly to them all the time.

Thanks for doing them
Andrew
bkircher
Posts: 66

Post by bkircher » Mon Oct 15, 2007 11:55 pm

martin[flytampa] wrote:bkircher: Thing is I am not in school anymore.... and as you will see later on, the good thing about being past school is that you get to do whatever you want in life.
true, u can do wahte ever u want in life, but just cant just quit and expect to succede in life. unfortunatly it doenst work like that. if it did, there would be no world problems.

it is really unfornate that flytampa is giving up, when they have done such exceptional work for fs9 in the past. seeing as how i own all but two pieces of flytampa scenerys.

really unfortunate, hope this will change here in the near future.
deltaboeing84
Posts: 368

Post by deltaboeing84 » Tue Oct 16, 2007 1:24 am

bkircher wrote:
martin[flytampa] wrote:bkircher: Thing is I am not in school anymore.... and as you will see later on, the good thing about being past school is that you get to do whatever you want in life.
true, u can do wahte ever u want in life, but just cant just quit and expect to succede in life. unfortunatly it doenst work like that. if it did, there would be no world problems.

it is really unfornate that flytampa is giving up, when they have done such exceptional work for fs9 in the past. seeing as how i own all but two pieces of flytampa scenerys.

really unfortunate, hope this will change here in the near future.

God, quit complaining. Its not FLYTAMPA giving up. Scenery isnt created on the snap of a finger. This is rediculous. Leave the FLYTAMPA guys alone. You complaining isnt gonna make them pop a scenery outta there butt(no offense guys) any faster. Heck, it might be because of people like you that they are going slower. So, be off with yourself.
tbmavengerstuka
Posts: 118

Post by tbmavengerstuka » Tue Oct 16, 2007 1:37 am

bkircher wrote:
martin[flytampa] wrote:bkircher: Thing is I am not in school anymore.... and as you will see later on, the good thing about being past school is that you get to do whatever you want in life.
true, u can do wahte ever u want in life, but just cant just quit and expect to succede in life. unfortunatly it doenst work like that. if it did, there would be no world problems.

it is really unfornate that flytampa is giving up, when they have done such exceptional work for fs9 in the past. seeing as how i own all but two pieces of flytampa scenerys.

really unfortunate, hope this will change here in the near future.

Just a question, were you born an inconsiderate twat, or did your mother teach you that too? Seriously, get a clue and go design some scenery yourself if you want FSX sceneries so bad- to the point you feel it's okay to bash FT. enjoy life, swine.
kerosene31
Posts: 6

Post by kerosene31 » Tue Oct 16, 2007 11:55 am

Many thanks to FlyTampa for sticking with fs9! Please look past the ignorance and keep putting out fs9 sceneries!

It seems every vendor is getting these same kind of posts. So, of course it must be ALL you lazy developers and not FSX
:wink:
deltaboeing84
Posts: 368

Post by deltaboeing84 » Tue Oct 16, 2007 12:26 pm

kerosene31 wrote:Many thanks to FlyTampa for sticking with fs9! Please look past the ignorance and keep putting out fs9 sceneries!

It seems every vendor is getting these same kind of posts. So, of course it must be ALL you lazy developers and not FSX
:wink:
Gosh dern developers :wink: (Sarcasm)
Kyle Joseph
Posts: 80

NEW POST ABOUT FS9 &"X"

Post by Kyle Joseph » Wed Oct 17, 2007 7:04 pm

This is what FSX default 737 should look like; http://www.youtube.com/watch?v=uW707Itk ... laying_end

Smooth frames, nice aircraft; back to reality, instead you get 4 FPS; a 737-800 with the ugliest flaps I've ever seen; and Microsoft has the nerve to call it a new release. Don't get me wrong though, the round globe thing is pretty cool, and along with the active camera type setup built right in, it’s a step up, but somehow I feel it is a step back at the same time? (So much for active camera team, they won't be needed anymore, that’s a shame). In my opinion, the Microsoft flight simulator development team did there best to get rid of the scenery developers by using a combination of new technology, and by utilizing the new "preferred" Vista operating system. I personally think "X" is ridiculous, and shows Microsoft's total disregard for detail.

Detail, that’s what all simmers want; when will the FS developer team figure this out? They won't, and even if they did, it wouldn't stop the scenery developers from creating better sceneries. Aside from that, the planes suck. Just look what they did to the 747-400, wings that don’t flex and stay in the droopy position all the time, the spoilers on the 737-800 extend and retract as one unit, which is clearly untrue. The outermost spoiler is supposed to deploy at a higher angle than the inner ones. When hitting bumps, it is supposed to shake, the PMDG team pulled this effect off with its 747, why can’t the FS developer team, because as I stated, they Clearly disregard detail I am waiting still; if Microsoft has it’s schedule they Should release something for 2008. I am still hoping they will, just the other day I saw a Microsoft prototype joystick and throttle setup for the Xbox 360. A clearing in the fog perhaps? Until then I will continue to invest in new sceneries for Microsoft flight simulator 2004 Go Fly Tampa
skydvdan
Posts: 2121

Re: NEW POST ABOUT FS9 &"X"

Post by skydvdan » Wed Oct 17, 2007 7:41 pm

Kyle Joseph wrote:This is what FSX default 737 should look like; http://www.youtube.com/watch?v=uW707Itk ... laying_end

Smooth frames, nice aircraft; back to reality, instead you get 4 FPS; a 737-800 with the ugliest flaps I've ever seen; and Microsoft has the nerve to call it a new release. Don't get me wrong though, the round globe thing is pretty cool, and along with the active camera type setup built right in, it’s a step up, but somehow I feel it is a step back at the same time? (So much for active camera team, they won't be needed anymore, that’s a shame). In my opinion, the Microsoft flight simulator development team did there best to get rid of the scenery developers by using a combination of new technology, and by utilizing the new "preferred" Vista operating system. I personally think "X" is ridiculous, and shows Microsoft's total disregard for detail.

Detail, that’s what all simmers want; when will the FS developer team figure this out? They won't, and even if they did, it wouldn't stop the scenery developers from creating better sceneries. Aside from that, the planes suck. Just look what they did to the 747-400, wings that don’t flex and stay in the droopy position all the time, the spoilers on the 737-800 extend and retract as one unit, which is clearly untrue. The outermost spoiler is supposed to deploy at a higher angle than the inner ones. When hitting bumps, it is supposed to shake, the PMDG team pulled this effect off with its 747, why can’t the FS developer team, because as I stated, they Clearly disregard detail I am waiting still; if Microsoft has it’s schedule they Should release something for 2008. I am still hoping they will, just the other day I saw a Microsoft prototype joystick and throttle setup for the Xbox 360. A clearing in the fog perhaps? Until then I will continue to invest in new sceneries for Microsoft flight simulator 2004 Go Fly Tampa
Once wasn't enough?
ShamirF
Posts: 129

Post by ShamirF » Wed Oct 17, 2007 7:48 pm

bkircher wrote:
martin[flytampa] wrote:bkircher: Thing is I am not in school anymore.... and as you will see later on, the good thing about being past school is that you get to do whatever you want in life.
true, u can do wahte ever u want in life, but just cant just quit and expect to succede in life.

Bkircher... tsk tsk tsk... im not martin to know the FTs monthly income... but believe me... if you are just considering to succeed by only doing Flight Sim add ons.... Martin can succeed in anything... and i bet that he can quit Fly tampa and his life


ohhh s*****t i dont even know wot i just wrote lol




anyways Martin, thanks for your dedication into FS9 xd
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