Seriously, I still don't see what all these arguments against me are about, especially when it has been concluded that we essentially agree about almost everything we have been arguing about (except maybe other than the round earth)!!!
To begin with, I don't think customers care about backwards compatibility only because you (either as an individual or as a group of developers) convinced them to, but rather because they spend a lot of money on addons and want them to carry over to the next version of the sim, because their addons represent a significant investment into a hobby.
I may not be as much an "expert" as you but I know I am more knowledgable than the average simmer when it comes to FS and development, and have even released a number of freewares on avsim (albeit very simple ones) and
even this very forum. I only say this because I still have yet to be provided with examples in which I have either made false statements or provided incorrect facts about a sim. To the best of my knowledge, everything I said about the FS9 earth model and its limitations is correct, and if I have made an error there please point it out to me, rather than throw out baseless accusations regarding my knowledge (or apparent lack thereof) about FS. Everything else I have said I have clearly delineated as my opinion only, because I freely admit that I know nothing about FSX's technical workings. I find it hard to see where "rhumors" and "false information" is being tossed around here.
And I am not sure where terminology or timelines come into this but again nobody has yet provided a quote from my posts that has shown to be inaccurate. Heck not even my opinion-related posts. So unless you have some real examples, please stop trying to discredit me because it does neither you, or anyone else, any good!
I understand and agree with your point about the SDK and development. Go back and read my earlier post (the big one about the round earth), and you will see that I even agreed with that position from the very beginning! Here I will even spare you the trouble: The OP is on page 17 I believe.
Ruahrc wrote:Now I can understand that it may not be possible for FT to convert their existing sceneries to FSX because they are using a different design method to create their ground textures, and I can also understand where they would not really want to go through the effort to re-do those parts from scratch, just for FSX. I too will freely admit (as I have said before) that I don't use FSX and yes it is because many of my addons (like FT) don't work in FSX. But the fact remains that although the round earth model is what's preventing our favorite sceneries from FS9 from being converted to FSX, it is not that it is impossible to recreate those sceneries in FSX. Rather the developers choose not to (and who have every right to make that decision). I do also agree that it would appear that FSX is a more difficult sim to make scenery for, but whether or not this was good/bad/expected/inevitable is a philosophical question that is way beyond the scope of this post:). And don't forget that things can always change. These methods that were used to create FS9 photorealistic ground were not known when FS9 was released, and were only developed after people had a few years of experience working with the FS9 scenery engine. Don't expect advanced techniques or clever "work-arounds" like this to appear right after the release of FSX either.
The whole reason I even posted in here was so that I could explain to paavo the "distortions" I was talking about. He kept saying how he wanted examples of how the flat earth was bad and so I tried to explain how it affected flying in FS9.
So let's just all agree to mostly agree and give it a rest before this gets much more out of hand.
What really busts my melon is that I am looking at having to do a full reinstall of FS9, which I am REALLY not looking forward to- but it is looking like the only solution to my problems (OOM errors) right now.
Ruahrc