ysfsim wrote:Like I said before, I work there, I see lots of things...what you said is not entirely correct. The US flights, especially the regionals, are grouped at certain gates. That includes trans border Westjet, Canjet and Air Transat, Sunwing, Rouge, and Air Canada. As for your Terminal One, Jazz does not just park in the regional gates. Its turbo props except the Q400 congregate in the US regional transborder gates (gate 244 onwards) as well as all US props. The rjs are different story.
As for runway operations, its more realistic to just leave it how it is. No need to open all runways using that "star" method.
Clearly you are confused about "star method". None of the runways have been opened using the crosswind star technique if that's what you are talking about. I have used the star crossing for GROUND operations, for crossing from 06R/24L over 06L/24R. Nothing to do with opening runways.
Yes, you've said you work there numerous times, that's nice for you. I do too.
All of the things you are saying happen in the base ADE. American Eagle and Delta Connection park from B7 to B12. Westjet, Encore, Canjet and Air Transat all park in the appropriate places at T3:
You can't specify a gate as a "Transborder" gate in FS. The FS engine doesn't care where the aircraft departed from or is going to. It simply allocates the best parking match available based on its internal scoring system.
Gates 244 onwards are coded for Jazz, and I see plenty of Jazz traffic there. They are also coded for United Express and US Airways Express as well as SkyRegional and Georgian overflow. Again if you are sizing gates to fit a DH8A but not a DH8D then that's way beyond the complexity of most people's AI setups and really is in the realm of personal custom.
Also where does that DH8D park when its spot is taken by another DH8D? You have to have enough spots for a range of radius sizes, otherwise traffic will not be able to park and will either head for larger overflow spots or simply disappear on landing. If you are sizing gates to specific types rather than to a collection of similar sized aircraft then you better be sure you have enough parking for every single type that visits the airport, because once you have one more aircraft than available spot you run into all kinds of problems.
The way FS loads traffic bgl files means that parking is always a compromise. When running AI traffic at 100% there is usually not enough spaces to accomodate all traffic, and there are issues like some gates in reality can handle 1 heavy or 2 smaller aircraft. FS can't replicate this, it either has to be a heavy gate or 2 smaller gates and not both. So you can run into problems with not enough heavy gates and aircraft head to overflow parking instead of a gate. A choice has to be made.
If you have a specific AI setup with your own codes and radius values then no ADE will ever function properly out of the box. When releasing an ADE file for thousands of people to use it has to accommodate a wide range of users all with differing AI setups.
I've attempted to do that wile remaining as faithful to the real life operations at YYZ as possible within the confines of the simulator.