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Post
 AirCanada787 (Sun Sep 16, 2018 7:46 pm)

Posts: 7
Hi everyone! Does anyone know if there are any plans to get moving jetways at CYUL?
Thanks
Post
 mohammedkaafar (Mon Sep 17, 2018 12:59 am)

Posts: 24
george[flytampa] wrote:The new version will have SODE.

It's nearly complete.
Post
 jhaley101 (Sat Oct 13, 2018 7:09 pm)

Posts: 12
In the meantime, is there a particular .bgl file that be switched to .off or removed to have all jetways disappear. Since they don't function anyway in P3d, I'd like to remove and replace all of them.

For instance, if I wanted to use GSX 2 to make all new gates for CYUL, what bgl file would be renamed or removed to eliminate the default jetways at cyul.

I see Jetways A, B,C,D, E and Jetway_shadows with the same names.

Are we close on CYUL release, BTW?

JH
Post
 PierreNantel (Sun Oct 14, 2018 3:46 pm)

Posts: 3
hi jhaley101,

I just made some test and if you rename the Bgl files name jetways(A,B,C,D,E) and Jetway_ShadowsA,B,C,D,E. I renamed mine Jetway_ShadowsA.old. Then just reload the scenery in Prepar3d, the jetways will be gone and you can use GSX 2.

This will give you the functionality of working jetways until they upgrade the Montreal scenery.

Good look
Post
 jhaley101 (Mon Oct 15, 2018 4:28 pm)

Posts: 12
Thanks Peirre, did just that. The bridges are not completely gone, some gates still have some extension from the terminal, but a lot are completely gone allowing me to use GSX 2 as you recommended.

Thanks!

JH