v4 CTD During Approach--3D Grass Off

george[flytampa]
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Posts: 3871

Re: v4 CTD During Approach--3D Grass Off

Post by george[flytampa] » Thu Aug 31, 2017 7:31 am

maggussje wrote:George,

Again, thank you for your efforts. I put the latest files into the scenery folder, tried to load LGAV (active runway) at night and got a CTD even before I spawned there. With the initial patch this sometimes happened as well, before I got rid of the app lights and sometimes P3D let me start the sim but crashed within a few minutes.

So unfortunately, the issue hasn't been resolved for me, I deleted the new files and haven't had a CTD for almost an hour now.

Cheers
Thanks for the feedback. I've been trying to get my system to crash for an hour, flying in & out 20miles, reloading, changing time etc. Seems stable.

I've attached some new files for you to try. Let me know if these behave. The only difference is the old tick18 strobe animations have been removed. This effect doesn't work in p3d anyway so you're not missing anything.

In the future, after Boston, I'll be spending weeks patching up these older airports for p3d4. Most of these patches are just temporary.
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Ath_Lights_NoTick.zip
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maggussje
Posts: 26

Re: v4 CTD During Approach--3D Grass Off

Post by maggussje » Tue Sep 05, 2017 2:14 am

George,

Thanks again for your efforts. Unfortunately, I haven't been able to test the latest version for the approach lights for more than ten minutes, but within this timeframe, everything was okay and I didn't have a CTD.

So far, so good :)

Cheers
petakas
Posts: 40

Re: v4 CTD During Approach--3D Grass Off

Post by petakas » Tue Feb 08, 2022 3:25 am

For the record, all my P3D crashes at ~12 dme on the ILS (either runways 03 or 21) ENDED for good once I applied this fix (Ath_Lights_NoTick.zip).

P3D v5.3
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