St Maarten 1.2 Update (FSX)
- martin[flytampa]
- Site Admin
- Posts: 5289
St Maarten 1.2 Update (FSX)
This update works for both the Complete and TNCN-Single version. There maybe small errors, so I am labeling it Beta for now.
Runway 10/28
Volumetric grass
Denser vegetation (from Grenadines)
Fixed LOD system
Improved ground Textures for FSX blending
New Maho wave textures
Includes all previous fixes (pink wall, autogen shadow etc)
http://www.flytampa.org/dwl/FlyTampa_Ma ... ate_12.exe
Runway 10/28
Volumetric grass
Denser vegetation (from Grenadines)
Fixed LOD system
Improved ground Textures for FSX blending
New Maho wave textures
Includes all previous fixes (pink wall, autogen shadow etc)
http://www.flytampa.org/dwl/FlyTampa_Ma ... ate_12.exe
- martin[flytampa]
- Site Admin
- Posts: 5289
Re: St Maarten 1.2 Update (FSX) Beta
Some grass shots
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- grass4.jpg (130.14 KiB) Viewed 37072 times
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- grass3.jpg (114.77 KiB) Viewed 37072 times
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- grass6.jpg (129.42 KiB) Viewed 37072 times
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- grass5.jpg (114.65 KiB) Viewed 37072 times
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- grass8.jpg (186.15 KiB) Viewed 37072 times
Re: St Maarten 1.2 Update (FSX) Beta
Wow, didn't expect to see a new update for TNCM! That are really some nice additions!
Re: St Maarten 1.2 Update (FSX) Beta
Wow,You guy's don't give up!!! very unexpected!!! Thank You!! 

Re: St Maarten 1.2 Update (FSX) Beta
The best gets even better, thanks for the update.
- peacedivision
- Posts: 9
Re: St Maarten 1.2 Update (FSX) Beta
Thanks for the update! One small item I noticed, all gates are now listed as RAMP MIL CARGO?
- martin[flytampa]
- Site Admin
- Posts: 5289
Re: St Maarten 1.2 Update (FSX) Beta
Yes, thats a "trick" to get rid of the default service vehicles that appear when "Airport Vehicles" is enabled under Traffic. We can't control the positioning of those and they are often half-way inside buildings etc.peacedivision wrote:Thanks for the update! One small item I noticed, all gates are now listed as RAMP MIL CARGO?
PS: This shouldn't have any effect on AI and user parking behavior and ATC calls. If you find a downside to it let me know.
Re: St Maarten 1.2 Update (FSX) Beta
My lord!
I can't wait to try this update. Thank you SO much for your continued improvement of this masterpiece.
I can't wait to try this update. Thank you SO much for your continued improvement of this masterpiece.
Re: St Maarten 1.2 Update (FSX) Beta
By the way, I LOVE your new forum.
Re: St Maarten 1.2 Update (FSX) Beta
It appreciates a wonderful update!
However, there was a problem.
A black wall is displayed.(TFFJ)
However, there was a problem.
A black wall is displayed.(TFFJ)
- martin[flytampa]
- Site Admin
- Posts: 5289
Re: St Maarten 1.2 Update (FSX) Beta
Run the Update, let me know what Message you get at the end.eiden wrote:It appreciates a wonderful update!
However, there was a problem.
A black wall is displayed.(TFFJ)
Re: St Maarten 1.2 Update (FSX) Beta
OK!martin wrote: Run the Update, let me know what Message you get at the end.
It is pleasant.
- Global Express
- Posts: 22
Re: St Maarten 1.2 Update (FSX) Beta
A nice update, but it would have been great if you'd included the new ramp at TNCM, which would have brought this airport up-to-date.
Lots of simmers with extensive AI are running out of space at this airport so the ramp update would be very appreciated by many!
Saw the note in the original read-me PDF for TNCM - I guess you guys like hanging onto the past
ah-hem... VHHX... incredible scenery though, stunning detail, can't knock it.

Saw the note in the original read-me PDF for TNCM - I guess you guys like hanging onto the past

- briansommers
- Posts: 14
Re: St Maarten 1.2 Update (FSX) Beta
fixed. ignore