halo effects on Runwaylights in LOWW 3.0

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P906
Posts: 41

halo effects on Runwaylights in LOWW 3.0

Post by P906 » Thu Oct 03, 2019 1:59 pm

again i see a (not correct) halo effect on all RWY lights in LOWW

I verified the 2 files for correcting it, to be in the right directory
(Vienna/scripts/texture/)
but still the halo effect exist.

What i did for getting the floodlights in LOWW working was to install
the Configurator again, the the floodlights were back, but also the halo effect....

Is there any solution for that ?
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P906
Posts: 41

Re: halo effects on Runwaylights in LOWW 3.0

Post by P906 » Fri Oct 04, 2019 9:57 am

nobody here to now some answer ??
P906
Posts: 41

Re: halo effects on Runwaylights in LOWW 3.0

Post by P906 » Sat Oct 05, 2019 1:19 pm

interesting: no reaction from FlyTampa itself.....
P906
Posts: 41

Re: halo effects on Runwaylights in LOWW 3.0

Post by P906 » Sun Oct 06, 2019 9:31 am

okay, it seems that the support stopped to exist......
martin[flytampa]
Site Admin
Posts: 5164

Re: halo effects on Runwaylights in LOWW 3.0

Post by martin[flytampa] » Mon Oct 07, 2019 12:01 am

Sorry the late reply. If you mean the spikes on the runway lights when viewed from the side, that is normal because of how the lights are made. The effect can be minimized with high Anisotropic Filtering, but some spiking on the runway lights will always occur.
P906
Posts: 41

Re: halo effects on Runwaylights in LOWW 3.0

Post by P906 » Mon Oct 07, 2019 2:20 am

it was much less before, but now it is back again.....

why it cannot be done, other add on airports do not have this (negative) effect....
martin[flytampa]
Site Admin
Posts: 5164

Re: halo effects on Runwaylights in LOWW 3.0

Post by martin[flytampa] » Mon Oct 07, 2019 1:26 pm

When was it less, what you mean by back again. You had the issue then you didn't and now its back? If recently it may have to do with some gfx setting thats different now on your system. If you mean way back many years ago, some of these airports like LOWW used stock/default lighting in the past which doesn't have this issue but has other limitations.
P906
Posts: 41

Re: halo effects on Runwaylights in LOWW 3.0

Post by P906 » Mon Oct 07, 2019 2:31 pm

before means, before updating to P3D 4,5 hotfix 2
i was on 4,5 hotfix 1 and also on P3D v 4,4 , there
were not these spikes to see....
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