why no KSEA
- SpeedbirdATC
- Posts: 206
why no KSEA
I know it's because of FPS but you could redo seattle for FSX like you made an ENTIRE CITY in Kai Tak and Dubai
- Dexter11929
- Posts: 30
Re: why no KSEA
Quoting George on this one "Even a fluff job is months of work, no one will want to pay for it & it will still run like crap (in FSX).
Sorry guys, its the coastlines around Seattle that are the Issue. We worked out we'd have to create a scenery twice the size of Dubai in order the replace all the slow Microsoft mesh/terrain/coastline/whatever. Its not my sort of project or area of expertise."
viewtopic.php?f=25&t=6063&start=15
Sorry guys, its the coastlines around Seattle that are the Issue. We worked out we'd have to create a scenery twice the size of Dubai in order the replace all the slow Microsoft mesh/terrain/coastline/whatever. Its not my sort of project or area of expertise."
viewtopic.php?f=25&t=6063&start=15
Re: why no KSEA
Jesus Christ!!! speedbirdatc stop spamming this board with your stupid meaningless posts. Grow up.
Re: why no KSEA
Replace "everyone" with "SpeedbirdATC" and this is my reation to this:
https://www.youtube.com/watch?v=iGbEjET1BNw
https://www.youtube.com/watch?v=iGbEjET1BNw
- SpeedbirdATC
- Posts: 206
Re: why no KSEA
consider this topic closed