Boeing's Manufacturing headquarters...

Post Reply
Dillon
Posts: 109

Boeing's Manufacturing headquarters...

Post by Dillon » Sun Jun 17, 2012 12:53 pm

Thanks to Aerosoft we have Airbus's manufacturing base georgously rendered in FS9/FSX but a detailed Paine Field Washington is no where to be found. It would be nice if some developer balanced the scale (a slight hint to Fly Tampa as I know you guys would nail this on)...
mug_c
Posts: 12

Re: Boeing's Manufacturing headquarters...

Post by mug_c » Sun Jun 17, 2012 3:20 pm

Orbx Pacific Northwest spruces up KPAE quite a bit - not to full addon quality - but better than default for sure.
Dillon
Posts: 109

Re: Boeing's Manufacturing headquarters...

Post by Dillon » Mon Jun 18, 2012 10:48 pm

mug_c wrote:Orbx Pacific Northwest spruces up KPAE quite a bit - not to full addon quality - but better than default for sure.
As an FS9 user this version I'm sure will not work in my setup.
CSTT-KLAS
Posts: 249

Re: Boeing's Manufacturing headquarters...

Post by CSTT-KLAS » Tue Jun 19, 2012 2:59 pm

Why not KPAE worse I noticed that some particular stage designer for FS2004 is dropping scenery for FS2004. thank you
mug_c
Posts: 12

Re: Boeing's Manufacturing headquarters...

Post by mug_c » Wed Jun 20, 2012 12:00 am

Dillon wrote:
mug_c wrote:Orbx Pacific Northwest spruces up KPAE quite a bit - not to full addon quality - but better than default for sure.
As an FS9 user this version I'm sure will not work in my setup.
Point taken - a full blown KPAE would be great for both FSX and FS9 users!!!!
RhapsodyInBlue
Posts: 4

Re: Boeing's Manufacturing headquarters...

Post by RhapsodyInBlue » Sat Jun 23, 2012 10:33 am

With all do respect, this is a horrible idea.

There are no commercial flights into and out of KPAE; the only thing you'd be able to do is fly general aviation, which, in my view, isn't a reason for a high-end scenery maker to consume time and resources.
mug_c
Posts: 12

Re: Boeing's Manufacturing headquarters...

Post by mug_c » Sun Jun 24, 2012 3:07 pm

RhapsodyInBlue wrote:.......the only thing you'd be able to do is fly general aviation, which, in my view, isn't a reason for a high-end scenery maker to consume time and resources.
Ummm... Orbx seems to be doing quite well with their focus on GA airports ....

Anyway ... We all have our opinions ... if a dev decides to do a KPAE, I would probably spend my $ on it.

Cheers.
High Iron
Posts: 11

Re: Boeing's Manufacturing headquarters...

Post by High Iron » Sat Jun 30, 2012 7:40 pm

I agree mug_c.

Orbx's sole focus is on small GA airports. I doubt they create products that bleed them money.

As for KPAE, I think it would be a wonderful airport. Although there are little or few scheduled flights out of the airport, it would be great for all those addon Boeing aircraft that usually include a pre-saved cold and dark state for delivery out of the field. I would much rather take delivery of my new Boeing products from KPAE, rather than a random airport. I don't do it now because the current offering either Orbx or default provide does not capture the airport to inspire the moment.

Cheers,
Thad
yoshi
Posts: 1

Re: Boeing's Manufacturing headquarters...

Post by yoshi » Sat Jun 22, 2013 3:58 pm

I say do PAE for fs9 and fsx because even though no commericial flights with passengers fly out of there Boeing's factory for the 767 747 787 and 777 is right there and there are multiple flights a day of all there planes including the 737 flying out of there plus some F-18's fly through, a MIG-29 from the restoration center. If you don't believe me then know this, I work down the street from there gone plane spotting there I have taken a VIP tour of the whole Boeing factory top to bottom on end to the other and I live 10 miles south and see tons of planes flying by from this airfield, Boeing has parking all across the airfield for the 787's. I would buy it in a heart beat if you guys made scenery for this airfield.
Post Reply